We are super excited to share great news with you: Exogate Initiative is at its lowest price ever, as we have a Daily Deal spot with a 35% discount. We also bring you a last small update before the 1.0 release, planned for the beginning of 2025. We are a bit late on our plan, but we are a super small team (3 people) and want to ensure we will reach the quality we want for the game.
Also, after this sale, we will increase the price a bit to $24.99 / 24.99€ to meet the price point that now represents all the new content we added to the game since the early access release. So, if you want to explore the universe with your gaters, you should do it now.
But what's new with this update?
Custom game setup
You can now set up a new game with custom parameters to personalize your adventure fully. You can choose the amount of money you will start with, enable or disable enemy factions or invaders, and more!
A glimpse at all the things you can customize when starting a new game
Campaign rework
We changed the campaign to improve the game learning for new players and have a smoother on boarding. In this campaign, we also included new features that were added during Early Access.
Be sure to check out the full changelog at the end of this post for all the details.
What will you add for 1.0 launch?
We are planning a big update of course! To give you a glimpse of what's coming, there will be three new factions, some new victory conditions and some improvements on the 4X Gameplay, gaters and team management. We will also add the Steam achievements, which were awaited by our community, and a lot more!
We want to take this moment to thank you all for your continued support and incredible feedback. You’ve helped shape the game into what it is today, and we’re eager to hear what you think of this latest update. See you all through the Exogate!
Safe travels!
Changelog 0.9.1
New
New Game Setup Options:
- Enable/disable bedrock.
- Define score victory game length.
- Enable/disable enemy factions.
- Enable/disable invaders.
- Set up committee budget and duration.
- Customize initial money.
- Experimental Option: Unlimited gater mode.
- Introduced new objectives for features added during Early Access.
- Multiple objectives can now be active simultaneously.
- Disable screen edge scroll.
- Disable mouse lock within the game window.
Improved Gater Management: Right-clicking a gater assigned to an object will now center the camera on that gater.
Faction Leader Introduction: The leader of an alien faction will introduce themselves automatically after some time once their faction has been discovered on the starmap.
Changes
Game window can now be resized.
Consolidation missions button is hidden until the Alien Affairs room is unlocked.
Lowered enemy faction XP gains.
Automatic bed or locker assignments for gaters will now prioritize the closest available bed or locker to already assigned ones.
Reworked material distribution across the universe.
Reduced difficulty of large invasion waves.
Lowered levels of native alien destinations.
Rebalanced destination level distributions.
Adjusted hostility increase of alien factions toward Earth.
Alien Affairs room now requires 600 science points to unlock.
Heavy exo suits cost reduced from 800 to 500 science points.
Fixes
Improved blast door behavior.
Fixed an issue where native alien cultures could be studied indefinitely.