First, we are so grateful for your support and feedback, which are precious for our indie team. Thanks to our early adopters, our funding is secure, and our vision for Exogate Initiative is becoming a reality. Things are moving along smoothly so far and the next update is still planned for November – and we think you’ll be pretty excited about what's in store!
Alien Gaters
The next patch will introduce new intelligent beings to the game, who may be eager to join the Initiative - once you’ve made progress learning more about them. Each one will feature not only a new appearance, but also unique traits and abilities!
Here’s a sneak peek at one of the 3 alien races you may soon find within your ranks: We are glad to introducing the Nuclid, energy-based life forms living inside a bipedal exoskeleton!
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/40912365/ecef748d95bc9c27af25fe861f49ae9997f30063.png)
Brings new meaning to having a meltdown
New Room: Operations
Welcome to the new Operations room, ready to be installed in your base! Among other fixtures and fittings, here you’ll find the Expedition Mapper, which enables a scientific team to return to any exoplanet already visited; they may bring back bio samples, specimens, and any other items of interest! We know this is a much-requested feature, and we look forward to getting it into your build menu, XO!
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/40912365/d0f8c300e63e7b0d7b71b0741f6f043066f6c075.png)
Science teams can finally return to previously-explored worlds, to unlock their full potential
We will soon get back to you with more info regarding our roadmap (we are on track ????).
Your continued enthusiasm and feedback drive us forward. Here's to more discoveries and adventures beyond the Exogate!
Safe travels,
Maxime MILLET
Creative Director, Xeno Bits