News Liste Eresys

0.6.7 MAD MAN DIFFICULTY
Eresys
07.07.23 20:26 Community Announcements
0.6.7 MAD MAN DIFFICULTY
In this patch, we introduce a new difficulty made for experienced players, along with a brand-new character that can be unlocked by those who successfully beat the game on the new difficulty level.
[previewyoutube=4fASYmhGTls;full][/previewyoutube]

NEW DIFFICULTY
The difficulty "Mad man" is now unlocked, selecting it will apply the following changes:
-Creatures have slightly more health and speed
-Tweaked creature timers to be slightly more aggressive
-Increased attraction timers and % chance to trigger in some cases
-Pages are more difficult to come across
-Victims drop less blood
-Cursed ground victims still have infinite blood, however they have a higher % chance to curse you

Completing the game on this difficulty will reward you with:
-New steam achievements. One for each of the 2 endings
-Unlock the ¨Grand cultist¨ character (just getting 1 of the endings is enough)

NEW PLAYABLE CHARACTER
-The grand cultist is now a playable character!
Additionally, all the masks the player has unlocked are compatible with the grand cultist

OTHER
-Slightly increased the number of ¨wax head¨ available (single-player respawn item)
-The portal located on one of the cursed grounds, has a little surprise if you get too close (what was behind the portal is cut content, more info below)
-Normalized audio volume for some of the creatures footstep and growl SFX, that were meant to be loud, but were set up too high
-Fixed a potential bug where you wouldn't see your own mask when looking down after respawning
-Adjusted and delayed when the random item placement and location selections are set at the start of a game
Now it happens more gradually in order to stop any potential lag when the players spawned

A few days ago we also uploaded a hotfix 0.6.6.1 to fix a few issues reported by the community, we did not announce it then as it wasn't really much to note:
-Fixed issues with the perception level (eye) and a potential lantern/map usability bug by reverting the sprint/crouch delay change made this last patch (regardless of the delay revert, the ¨no oil¨ text bug is fixed)
-Fixed some important reported collision issues, and modified the collision settings for one of the types of tree assets we use
-Adjustments to the terrain of one of the spawn areas
-Fixed a floating rock found near one of the spawns

REMINDER
This update is now live, if for whatever reason the update doesn't show up, restart steam.
And remember, for co-op sessions, all players must have the same game version! With this new patch, game version will be Eresys 0.6.7 MAD MAN

FUTURE CONTENT
We've decided on not adding a third ending as it would overcomplicate the island mechanics and bloat the story.
Instead, we'll begin to focus on offering players more content in the form of a new map.
The assets created for the scrapped ending will be repurposed for future content, most likely for the Insmouth map (3rd map).
The upcoming patch will tie up any loose ends on the island and begin to shift our focus to the Abyssal Temple map (2nd map).

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Release:20.04.2023 Genre: Action-Adventure Entwickler: Ares Dragonis Vertrieb: Dragonis Games Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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