This is version 50.13 updating on the main/default branch, improving Fortress Mode! If you're not seeing it, try closing Steam and re-logging in.
New additions/changes
- Portraits! Whether they're dwarves, elves, humans, or animalpeople, they have portraits! Procedurally assembled, in many cases.
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/34693670/159b2fc7d497785d70bc704351d6e52c7e828554.png)
A few of my favorite animalpeople portraits
Major bug fixes
- Fixed statue-related crash
- Fixed syndrome-related crash
- Fixed temperature-related crash
- Fixed crash from empty kitchen menu
- Fixed multi-kill squad orders
- Fixed world gen crash from the appointing of chefs by demon rulers that had been influenced by outside reading materials on decorum and leisure time
Other bug fixes/tweaks
- Centered some creatures that were printing off-center
- Large gems and gem crafts should be produced properly by gem cutting jobs again
- Fixed cave adaptation
- Fixed problem with numbers in wild creature clusters
- SELECT_GROWTH and SELECT_MATERIAL available in plant modding
Thank you for playing!
Tanya on behalf of Kitfox and Bay 12