We have just released patch version 1.3 Beta 3. Some fixes from the last patches were not applied correctly and the entry to the new boss encounter was blocked.
If you didn't play the beta yet, you can see here how to join it:
https://store.steampowered.com/news/app/1585180/view/539973539856385765
Have a nice week,
Just2D
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Changelog
Finally, here's a list of other bug fixes, balancing changes and the like that we've done in the context of this update:
Fixes
- Fixed colliders that were active before the boss fight and blocked the entry
- Fixed some changes form last patch were not applied correctly
- Fixed some menhirs that faded completely
- Fixed some pixel and tile errors in the world
- Fixed an issue in the deep mine with Jendra that caused a stucking cutscene sometimes
- Fixed exploding flesh monster that kept running while exploding
- Fixed a bug in spell menu that caused an amount number to pop up