News Liste Caliber

Update 0.23.2: patch note
Caliber
20.06.24 09:55 Community Announcements
Update 0.23.2 is Available!

New content: The Rough 90s Battle Pass with the Vega Legendary Outfits for the Vympel collection, a new map Spaceport, updates for Threshold mode, a new operator rebalance, a number of bug fixes and more.

You can find the complete list of changes in our patch note.

GENERAL CHANGES




  • Added The Rough 90s Battle Pass.
  • Added Vega Legendary Outfits for the Vympel collection.
  • Added the Spaceport map to Threshold, Showdown, Hacking, Annihilation, and Onslaught modes.
  • Added major balance changes to Threshold mode.
  • Tutorials: added a tutorial mission for Threshold mode.
  • Onslaught mode: two new maps and improvements.
  • Settings: added an option to assign the alternate use of an ability to a dedicated key with a single press. Previously, alternate activation was only possible by pressing and holding down the main activation key.
  • Settings: added brightness and gamma options.
  • Settings: added color and opacity crosshair options (hip-fire mode).
  • Field Bonuses: it will now be possible to pick up a new Field Bonus without having an empty Field Bonus slot. Upon picking up a new bonus, the unused one will be automatically dropped.
  • Fixed a bug that caused discounted outfit prices in the in-game Store Showcase to not always be correctly reflected in the operator Customization window.
  • User Battles: the pause window was moved further up so it wouldn’t cover the player’s respawn timer.
  • Contacts window: fixed a bug that caused internal strings to be displayed if (B) was entered in the search field.
  • Fixed UI issues in the player report window.
  • Improved the Battle Statistics screen: all elements now have a uniform style.
  • Ranked Battles leaderboards: added an option to view player profiles.
  • Referral Program window: fixed a bug that prevented the window from closing when clicking outside of it.
  • Replays: fixed a bug that prevented player account levels from being displayed in the stats window (TAB).
  • Fixed a bug that prevented enemy mines from being tagged with (C).
  • Replays: fixed a bug that caused the announcer’s voice lines to replay from the beginning when rewinding the recording.
  • Annihilation mode: fixed a bug that caused internal strings to be displayed when the match ended in a draw.
  • Bipod: fixed a bug that caused the lower vignette to flicker.


  • OPERATORS



    Check out a detailed description of all operator changes in a separate article: RE: Balance.

    • Red Mist Emote: fixed a bug that caused the emote’s VFX to be displayed after its animation had been canceled.
    • Precautionary Measures Emote: fixed a bug that caused the shot VFX to be displayed incorrectly.
    • Fixed a bug that caused the reticle to become too bright under specific map lighting.
    • Fixed a bug that prevented operators from automatically switching to another weapon after running out of special gear ammo.
    • Fixed a bug that prevented items from being displayed when previewing emotes and executions.




    Sputnik, SSO
    • Basic outfit: fixed incorrect aiming dot position.




    Miguel, EZAPAC
    • Recon Drone ability: fixed a bug that caused the drone to not have an icon.




    Zubr, SSO RB
    • Bodyguard Legendary Outfit: fixed a bug that caused Sprint speed to be lower than intended. It is now equal to the basic outfit Sprint speed.




    Busel, SSO RB
    • Bodyguard Legendary Outfit: reduced the size and increased the contrast of the aiming dot.




    Víðarr, AMF
    • Payback ability: fixed a bug that prevented the Marked effect from being inflicted on enemies. The issue would occur when at least one teammate had left the game.




    Yàowáng, Jiaolong
    • HD 66 secondary weapon: the shoulder against the weapon is now displayed next to the reticle, and laser sight glare (such as that caused by Marksmen) is no longer displayed while aiming.




    Cánglóng, Jiaolong
    • Piercing Shot: fixed a bug with the click sound.




    Barreira, BOPE
    • Primary weapon, first-person view: the shield is now positioned higher during sprinting.
    • Sieve ability: the description now mentions effective range after penetrating a cover.




    Bell, SAS
    • Fixed a bug that prevented the Bullet Rain Field Bonus from increasing rate of fire in fully-auto mode.


    MAPS, MODES AND BOTS



    • Threshold mode: fixed a bug that caused internal strings to be displayed in the victory and defeat screens.
    • Threshold mode: the color of the recovery area has been changed to green.
    • Threshold mode: fixed a bug that prevented Raid Ribbons from being awarded.
    • Annihilation mode: fixed a bug that could cause the score to be higher than 30 in Battle Statistics.
    • Threshold mode: fixed a bug that made it temporarily impossible to restart the bomb planting process after eliminating an operator who was planting the bomb on an AA system.
    • Onslaught mode: fixed a visual bug with the mortar shot effects.


    SHOPPING MALL



    All modes:

    • Fixed a bug that could cause throwable items to land below the ground.


    PALM ROAD



    PvPvE Version

    • Threshold mode: fixed a bug that caused bots to hide behind nonexistent covers.


    CARAVANSERAI




    PvE Version

    • Onslaught mode: fixed a bug that allowed players to get stuck between the scanner and the wall.


    HOSPITAL



    PvE Version

    • Point Sweep and Special Operation modes: fixed a bug in the mission finale that prevented the doors the bots should come through from opening.


    EMIR RESIDENCE



    PvE Version

    • Special Operation mode: fixed a bug that sometimes prevented the Medic bot from leaving its spawn area.


    AMAL HARBOR



    PvE Version

    • Point Sweep and Special Operation modes: fixed a bug that caused environmental textures in the hangar to disappear.


    AL-MALIK HOTEL



    All modes:

    • Removed the railing in front of the building to make it easier to move around.


    OBJECT 903



    PvE Version

    • Point Sweep mode: fixed a bug that prevented water drops from appearing when the WIG craft flew overhead.


    CROSSING



    All modes:

    • Fixed a bug that allowed partial clipping into some objects.


    RADAR



    PvE Version

    Point Sweep and Special Operation modes:

    • Fixed bugs related to drone navmeshes.
    • Fixed a bug that caused the camera to behave incorrectly when a player walked right up to certain objects on the map.
    • Fixed a bug that allowed bots to walk on air.
    • Fixed a bug that allowed bots to walk through the base of the radar.


    POLAR STATION



    All modes:

    • Fixed a bug that sometimes caused executed enemies to land below the ground.


    PvE Version

    • Onslaught mode: fixed the color of the helicopter in the cutscene to match the Theater of War.
    • Onslaught mode: fixed a bug that allowed shooting through one of the covers.


    KNOWN ISSUES



    Assault Sterling

    • Unfinished Business: the penalty for self-reviving while the ability is active is applied when the operator is revived by allies.
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