News Liste Breathedge
Comrades! First, we’d like to note that we have no idea why these words are in the title of this piece of news, but let them be there.
We have some very important news here. No, we’re not postponing the release, and no, we didn’t sell our copyrights to Disney — all these are rumors that we are spreading ourselves right in this text. What we want to tell you about is that a few days ago, one grownup hopeful has finally finished the work on the Breathedge script. To date, the story of the Man, the Chicken, the coffinbots, and the other space inhabitants is finished. This tragic event means only one thing: the development of the last chapters of Breatheadge is becoming wild and avalanche-like, and is also entering the final stretch.
As you may have noticed, there was such a combination of words as “the development of the last chapters”, which means that the finale of the game will consist of several chapters. Ok, here goes the spoiler bomb: there will be three chapters. Alright, alright, since you insist, we’ll tell you what these chapters will be — it’s Chapter 4, Chapter 5, and Chapter 6. We hope their names aren’t hinting at the plot denouements of the chapters too much.
Aside from the details on the chapters, we’re sure many of you are wondering: what is that “final stretch” we mentioned? In our understanding, the final stretch is a final shrink that is long and wavy, and that can, in the worst case, close on itself… But overall, it’s usually just the work on the game itself and the assembly of its separate parts. It’s like a construction set that lacks half the parts and the other half is worn-out and all of this holds together with glue and electrical tape.
And another question that our curious readers may ask: “what is this script you were talking about?” Many might imagine it as a pile of paper where one more chapter of Harry Potter is written. But in reality, there’s no Harry Potter at all, as well as no breathtaking narrative. And there are just 40-50 pieces of paper spent on the script, but they are the fundamental part of the game. Every step of the player, all locations, interaction points, reactions, monologues, collectibles, text descriptions, achievements, cutscenes, and mechanics — every detail is written there. It’s a small version of Breathedge where one page of the text equals a few minutes of the game (when all the places are known and the player strictly follows the script). If you play for the first time, you can multiply the playtime by 2 or by 3 — via this complex formula you can easily make a conclusion on how many hours there are in the new chapters. We’ve counted 240 mln hours overall, but we may have miscalculated.
What do we have for now?
1. More than sixty new collectibles and even some new resources and tools.
2. More than 700 stupid new monologues of the Spacesuit, robots, and a couple of other strange inhabitants of the Liner’s debris. We’ve already sent all this to the sound designer, voice actors, and, of course, to our coolest, noblest, hardcore, enthusiastic, and awesome localization team (they will receive this news a couple of hours before its publication, and we’re not in any way trying to flatter them by mentioning them here, no, no).
3. 12 new achievements (unfortunately, the rest didn’t fit into the interface, but we’ve already punished the UI designer.)
4. New mechanics, including the key opportunity to shoot at annoying flying coffins with Normandy’s weapons. Yes, the gameplay will have a great shakeup, it won’t be just flying to and fro to get oxygen. This will be some High-End Content (we found this term on the Internet).
5. And, of course, right now, on our developer’s versions of the engine, you can appreciate more than a thousand kilometers of beautiful cosmic landscapes (don’t forget to imagine more than a thousand kilometers of beautiful cosmic landscapes in the picture below). Okay, we admit, there was no point in putting together the locations without the script, so this is why there are spheres, descriptions above them, and basic mechanics there.
6. Something else under number 6.
7. Something else under number 7, so that it would not seem to you that we have few numerals.
8. And something under number 8. We forgot what was there, but we have it for sure.
So what conclusion can we draw from all this? None at all, that’s right. What conclusions can be drawn here, except for the age of the scriptwriter? And this conclusion is based on the subjective opinion of the author of the news. So it goes.
By the way, due to being overloaded with work, we didn’t congratulate anyone on any holidays, and therefore we want to congratulate you all on………………………………………………………………………………(write the name of the holiday we missed). Hooray! And yes. Don’t forget that you, too, can congratulate us on the holidays, or sling mud at us via discord or e-mail. Hop!
Our Discord:
https://discord.gg/uezQcU7
Our e-mail:
info@breathedge.com
Release:13.09.2018
Genre:
Adventure
Entwickler:
RedRuins Softworks
Vertrieb:keine Infos
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop