News Liste Bleak Faith: Forsaken
-Adjusted Uranopolis "taxi" patrol route so it wouldn't clip into buildings.
-Adjusted duration of Illusions from previous 8/16 seconds to 12.5/25 seconds.
-Adjusted the way Illusions spawn near player, they now spawn closer.
-Updated Illusionist perk description to represent newest changes.
-Adjusted duration of Summon Elemental ability from previous fix 45 seconds to new 30-90 seconds based on Intelligence Attribute.
-Summoned Elementals now mimic players Technomancy Penetration.
-Summoned Elementals now always have 5 more Intelligence Attribute then player.
-Updated Summon Elemental ability description to represent newest changes.
-Elementals and Illusions will now prioritize locked on target.
-Elementals will now move at full speed while following player.
-Illusions no longer require to see an enemy before attacking them but will instead attack an enemy that is engaged with player.
Fixes:
-No longer possible to open Inventory during recalibration sequence.
-Fixed an issue where Attack Power stat would display Critical Chance value.
-Fixed an issue where shield would display improper overview of anomalous crystals in Handlers UI.
-Fixed an issue where certain helmets wouldn't display their passives.
-Clicking on Helmets passive now properly takes you to Helmets selection in backpack instead of previous Accessories.
-Fixed an issue where Handler and Backpack would have different sorting icons.
-Fixed an issue where Summoned Elementals wouldn't properly scale with players Intelligence Attribute.
-Fixed an issue where Summon Meteor ability wouldn't properly scale with players Intelligence Attribute.
-Fixed an issue where Elemental would sometimes not cast a projectile.
-Fixed an issue where Illusions would remain rooted in place.
-Fixed an issue where Illusions wouldn't trigger while attacking Giants weak spots.
-Fixed an issue where an Elementals or Illusions wouldn't follow player after combat.
-Fixed an issue where Characters head wouldn't be hidden while wearing some helmets post death.
-Fixed an issue where Monastery Mini Boss would sometimes dodge backward into abyss.
-Fixed an issue where Zealot enemies had no sounds.
Release:10.03.2023
Genre:
Action-Adventure
Entwickler:
Archangel Studios
Vertrieb:
Archangel Studios
Engine:keine Infos
Kopierschutz:keine Infos
Franchise:keine Infos
Einzelspieler
Mehrspieler
Koop