As we continue development on Ambulance Life, we wanted to touch on a few topics that the community brings up often. Please let us know if there are more questions you'd like to get answers to!
Who is Aesir Interactive?
We are a renowned development studio based in Munich, Germany! A passionate team of more than 105 highly skilled designers, artists, and programmers lay the foundation for captivating games and innovative interactive applications. We are digital enthusiasts who love gaming! We fill every game we design with passion and dedication — they serve as love letters to all the movies, creative content, and games that inspire us.
How big is the Ambulance Life team?
The Ambulance Life crew is 40 colleagues all working toward a singular objective: releasing the best paramedic game to date.
Why paramedics? Where did the idea come from?
Simulation games are a bit of a specialty of ours. We felt so humbled by the overwhelming community response to Police Simulator that we knew we wanted to go expand on it. Using Police Simulator: Patrol Officers as a blueprint, and hearing anecdotes from trained medical folks within our own studio, it didn't take long to decide come to the conclusion that paramedics were the next logical step in our sim evolution.
How does this game compare to Police Simulator: Patrol Officers?
That's like asking us to pick a favorite child! While both games share similarities and differences, we think it will be clear how they complement each other. Players go from protecting citizens while patrolling city streets to rushing, sirens screaming, to scenes of accidents where lives are on the line. Between both games, we think players will get a well-rounded experience of what it means to be a first responder to countless scenarios.
What software/engine was used to build Ambulance Life?
As a studio, Aesir Interactive is going all-in on Unreal Engine 5. We have a decade of experience with Unreal Engine, going all the way back to the release of Unreal Engine 4. The most significant and immediate difference was the sheer scale of cities we could build. Overall, Unreal Engine 5 has drastically improved our studio's capabilities and lets us build upon the fantastic groundwork laid by our Police Simulator: Patrol Officers team.
What was the most challenging part of developing? Most rewarding?
Our biggest challenge was identifying that perfect balance between the game's realism and fun, engaging gameplay. Our experience on our previous game taught us how to create proper cadence and engagement for a single patrol shift, but we also learned how challenging it can be to capture a realistic day in the life of a patrol officer. Similarly, the incalculable variables when dealing with medical procedures was overwhelming at first, but we are so thrilled with the result and we think you will be, too. Developing Ambulance Life really gave us a fresh perspective on the daily struggles, pain, and emotional tolls paramedics experience daily.
What sources and references were used when building the medical side of Ambulance Life?
As we mentioned, detail and realism were important drivers for us in Ambulance Life. We started right in our own studio by speaking with trained medical staff on our own team. From there, we consulted professional medical manuals, standard operating procedures, and real-life anecdotal experiences. We have also built a fantastic collaboration with E.M.T.s and medical professionals who are actively working with us to improve procedures, and many other key subjects.
How long was the development cycle for Ambulance Life?
We began development very early in 2022, so when the game launches late 2024, it will be approximately 3 years--Wow saying it out loud makes me realize how quickly time passed!
The setting for Ambulance Life is modeled around San Francisco, California. What was the process behind that decision?
That's correct. Police Simulator was also set in a fictional American city, so we wanted to keep up with that trend. San Francisco offered a lot of unique opportunities for the team such as highway architecture, diverse neighborhoods within city limits, and so many other exciting variables we couldn't anticipate.
Will Ambulance Life include multiplayer options?
When developing Ambulance Life, player experience was the most important factor for us. We decided to focus on a quality solo game above all else, and deliver a thrilling single-player simulation experience.
What platforms is Ambulance Life: A Paramedic Simulator coming to?
Ambulance Life will be coming to PC via Steam as well as PlayStation 5 and Xbox Series X.
When does Ambulance Life come out?
The current timeline has us landing on September 2024. We can't wait to get it into your hands!
What is the business model behind Ambulance Life?
Ambulance Life will be available for full purchase later this year, with no Early Access.
When can we see gameplay?
The team is still pretty heads-down and focused on the release later this year, but we'll have more to show in the coming weeks. Be sure to stay tuned to our social channels and the official Discord server to be the first to see it all!
We will be posting Dev Blogs once every months! We hope you'll enjoy reading on our journey in developing Ambulance Life. See you next month!
— The Aesir Interactive Team
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