Hello, Medics! As promised, Hotfix 1.2.2 is now live!
Check out the details below!

???? Live Stream Event
Aesir Interactive will be live on Twitch and YouTube to play Ambulance Life while discussing the recent patches, community feedback, and the future of the project!
We will start the stream live in Munich, Germany on Tuesday, February 25th from 09:00 PST / 18:00 CET so mark those calendars!
⚠️ We Need Your Help!
We are listening extremely closely to community feedback, but as we make sweeping changes, there may be still players who have unique cases that need special care.
If even after installing the last three technical patches, you are still experiencing crashes, freezes, and black screens, we need specific files from your computer to find direct solutions for your problems.
Please follow the instructions from this link to get us your specific files so we can investigate solutions for your case here:
https://steamcommunity.com/app/1926520/discussions/3/592889567447662468/
????️ Patch Notes:
???? Bugs & Technical Improvements
- Improved PSO Precaching: We fixed an issue where players would experience severe Lag when starting the game for the First time. After downloading the patch, the first loading screen is expected to be prolonged for that one initial time.
- Multiple Crash Fixes.
- Added a failsafe for save game corruption that can occur if the game crashes while autosaving.
- Fixed a Bug where the post-callout summary screen would have “UNSELECTED” as the recommended Diagnosis Option.
- Fixed a bug that prevented players from entering the ambulance side door during the Treatment Phase.
- Fixed faulty Settings for Foliage and View Distance.
- Removed some invisible collisions.
- Fixed some NPCs getting stuck on callout props.
- Fixed Glass Visuals in Catastrophic Event 02 [spoiler](The Burning Mall)[/spoiler].
- Fixed Fire Visuals in Catastrophic Event 02 [spoiler](The Burning Mall)[/spoiler].
- Consoles Only: Fixed a bug that caused the wheels of NPVs to stop turning.
???? Quality of Life Improvements
- We improved the Patient Protocol to show which Diagnoses are not unlocked yet. You will unlock more of these diagnoses by naturally progressing through the game and leveling up.
- Callout Director: We significantly reduced the likelihood of the same callout triggering multiple times in a row and also increased the chances of callouts spawning in your shift’s starting district. (It is still possible for Callouts to spawn in neighboring Districts). Additionally, if a new Callout type has been unlocked, then this Callout type is always guaranteed to spawn in the next shift.
- Increased the speed of new Unlocks during earlier Levels.
- The Game will now be paused when you open the Handbook.
- Changed the Layout of the Waterfront HQ base to make it less likely to be boxed in by traffic when a new shift starts.
- Reduced the number of Delivery Trucks in the City.
- Added a “Reset to Default” Button to the Settings menu.
- Added an info Box to Game Over Screens informing players that they can change the Game Over settings.
- Made the Partner less chatty during Treatment.
- Difficulty for Catastrophic events has been adjusted for slightly easier S-Scores.
???? What’s Next?
We look forward to delivering the next phase of major updates in the coming weeks, so please stay tuned here and our official Discord for all the latest news and updates.
Thank you for sharing your feedback and experiences with us as we continue to pushing for these sweeping updates to address your concerns. Thank you for helping us continue shape Ambulance Life into the best version of itself it can be! ❤️
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