Patch v1.01
The biggest component of the update is our first patch for Wildfire - v1.01 - which contains over 100 fixes, tweaks, improvements, and changes. We’ve taken all of the time since launch to address every issue that’s been raised, as well as introduce some much-requested improvements. We’ll highlight some of the biggest changes below:
> Read the full patch notes here <
- For gamepads, the Drop Held Object button has been removed from RT/R2, and placed onto B/Circle, while the Interact button remains on RT/R2
- Reduced the time it takes to go from a standing start to full sprinting speed
- Slightly reduced the early unlock requirement curve for Fire, Water, and Earth abilities
- Fire Jump no longer consumes your fireball when activated
- Players can now embrace water from snow piles in the Mountains environment
- Swordswomen who attack the player up against a wall will now allow the player a small window to sprint and escape after the player recovers from being attacked once
- Advanced Enemy Patrols option for New Game+ added to Gameplay Options menu. Enable this to cause enemies to patrol a wider area for increased challenge in New Game+
- An issue that prevented Spirit Points earned in Forest 1: Iria Plain from being added to the player's total has been fixed, and those points have been retroactively granted to players who have completed that level's challenges
- The Optional Objective and Main Objective have been switched in Mountains 5: Medo Subpeak
- Additional water and earth elemental sources added to City 4: Tower Prison
Wildfire is On Sale For 10% Off
To celebrate this update going live, Wildfire is currently on sale for 10% off! This sale will run for one week, until July 17.
Trading Cards are here
This update also brings some Steam Community items for you to unlock! We have added one Badge for you to craft, through seven trading cards that will drop while playing - each card featuring new art from Wildfire’s environment and terrain artist. Crafting this badge will allow you to receive one of three profile backgrounds, or one of five emoticons themed after the enemy AI states in the game.
Something unique we’re doing with our trading cards is including a new, original piece of poetry across their descriptions. Players will recognise Wildfire’s poetry as telling the history and lore of the world, and by collecting each trading card and reading them in order, you’ll be able to piece together a new poem not previously found in the game.
Official Soundtrack Released
We’d also like to let everyone know that Wildfire’s Official Soundtrack is available for purchase! This soundtrack contains 17 tracks from the game that have been exclusively mixed from the in-game dynamic music format, into entirely original compositions that are only found on this soundtrack itself.
> Wildfire Soundtrack on Steam <
Visit the soundtrack store page for more on what’s included, and to listen to a sample of selected tracks.
Review Roundup
We’re overwhelmed by the reception of the game from critics and reviewers, and we’d like to take a moment to round up some of the reviews that have appeared since launch with a shout-out:
“A charming 2D stealth platformer bursting with chaotic energy”
- 4/5 Stars, NME Magazine
“Wildfire, in all its compact cuteness is a dedicated game to the craft of engagement and lateral thinking, all while keeping things equal parts fun and challenging.”
- 9/10, Ausgamers
“The mechanical depth that Wildfire brings is unlike anything I’ve seen in recent memory.”
- 9/10, Checkpoint Gaming
“Wildfire Is a Stealth Game of Thrilling Unpredictability”
- 4/5 Stars, Slant Magazine
“For those wanting something new in the genre, Wildfire has nice and crispy tricks up its sleeve.”
- 4/5, Hardcore Gamer
“Wildfire manages to become the most mechanically imaginative 2D platformer since Team Cherry’s Hollow Knight.”
- 9/10, Well Played
“[Recalls] some of the best aspects of genre titans like Assassin’s Creed and Hitman with the immersive elemental effects of Dishonored”
- 4.5/5 Stars, Screen Rant
Social Links
For now, that's all from us! We hope you all enjoy the update, and we'd love to hear any feedback you have over at the Discussion Forum. You can also be a part of the community: