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General:
- A new country added - Italy
- Japan received a new unit - Motorcycle SB-7 Kai Tokkan with mortar unit
- Improved appearance of some units and buildings (and yes... we've redesigned the siege technique again)
- All mechanical units now have a destroyed model after death
Fixed bugs:
- Construction plans for buildings with limited quantity could be set beyond the limit, and workers began construction (but stopped)
- When placing infantry units on the scene, positioning was grid-based
- Other bugs
Balance:
Early Europe
- >
- Horseman: attack interval increased from 1.5 to 1.7
Early Asia
- >
- Horseman: attack interval increased from 2.0 to 2.2
Western Europe
- Morgenstern: average armor increased from 4.3 to 4.5, movement speed increased from 42 to 47
- Crossbowman: average armor increased from 1.8 to 2.3
Eastern Europe
- Pernach: average armor increased from 5.9 to 6.2, attack interval decreased from 1.7 to 1.6, movement speed increased from 42 to 47
- Crossbowman: average armor increased from 1.8 to 2.3
Eastern Asia
- Rocket cannon: projectile dispersion reduced from 18% to 17%
- Turtle-ship: health increased from 600 to 650, average armor reduced from 8.0 to 7.7
India
- >
- Fury of Durga: average armor increased from 13.5 to 14.2
Germany
- >
- Flammenwerfer: average armor increased from 3.0 to 5.4
USSR
- Partisan: shot interval increased from 5.0 to 5.5, average armor increased from 1.6 to 1.8
- T-34: shot interval increased from 6.0 to 6.5, damage increased from 90 to 105
- IS-2: shot interval increased from 9.0 to 9.1, damage increased from 120 to 140
Poland
- >
- Saboteur: movement speed increased from 50 to 55