I just wanted to share the latest development update for the new free roam wilderness map. Overall I am very happy with the progress and development is going well and steady.
![](https://www.eprison.de/pics/games/http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11210759/260cfd3af19db40030e82e01443424e524e53c76.jpg)
For the last week I have been working on and testing several technical solutions for the gameplay on a new map, and I plan to have finished testing these mechanics and processing approach by the end of this week.
![](https://www.eprison.de/pics/games/http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11210759/7e35cf3920adedfbed225db974db40c1bd7ea6da.jpg)
The main goal is to ensure a steady performance from several aspects. Rendering, CPU and memory consumption. Currently I am working on developing a solution that will allow for dynamic loading and unloading of the components and models. This mechanic will ensure that a minimum memory will be consumed during the free roam play.
![](https://www.eprison.de/pics/games/http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11210759/043a92ecbd00e10587d5c0466df409c7739a19c8.jpg)
In addition, the mechanic will ensure that no excessive physics processing will be done in run-time. This will significantly reduce the CPU and in some cases GPU processing requirement and increase performance.
![](https://www.eprison.de/pics/games/http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11210759/35e3e84c94513353f10446f8c3857a0fb8b7095b.jpg)
As you can see from the new screenshots, the new free roam will have new locations for players to explore. These new locations will have event spawns, general loot and enemies. Most of the new locations will have buildings that players will be able to explore and loot, with detailed interiors.
![](https://www.eprison.de/pics/games/http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11210759/cb97e787d6b3401b4c612638743c8078a4221d97.jpg)
This phase of the development requires extra effort and dedication on my end, and I will be aiming for releasing a new update with a playable new free roam part of the map as soon as all of the critical gameplay and technical mechanics are in place and ready for testing.
![](https://www.eprison.de/pics/games/http://cdn.edgecast.steamstatic.com/steamcommunity/public/images/clans/11210759/176d6ac95a21b78510d01d68a27ddcf222b76976.jpg)
There are many already existing components involved in this process, such as camera configuration, visual effects, audio, etc. Additionally, while working on the new free roam I was able to fix several reported issues, the fixes will become a part of the next update that I will be announcing the release date for soon.
Thank you!