News Liste The Last Starship

Alpha 13 Released
The Last Starship
18.12.24 13:58 Community Announcements


The Last Starship Alpha 13 has been released!

We have added a new high-tech defensive weapon system - The Deflector Beam - that can deflect incoming cannon shells, a total game changer in serious engagements. But use them carefully because they will drain your power reserves quickly without a proper reactor setup behind them.

New Storage Crates can be used to tidy your ships and factories, and to facilitate better automation of production lines for the Stargate Project. And we've expanded the Research tree with tons of new options to speed up drones, mining lasers, tracks, smelters, and robot arms.

Here is the video showing the new content:
https://www.youtube.com/watch?v=4HKSXeGuSHc

Full list of changes in Alpha 13:

NEW STORY EPISODES
Work continues on a series of hand-crafted story episodes, designed to pull new players into the game and provide some excellent adventures for existing players.
  • The trouble with Tiddlets, Part 4 The final part of the Tiddlets saga is ready to play.
  • Deep Space Industrialists (continued)
  • [list]
  • Stations in DSI are no longer taken away from the player when the episode is completed successfully.
  • The contract with Alexander Elistar can now be terminated by the player, ending the episode. (The button is in the contracts screen.)
  • The Stargate Project can now be independently unlocked in the Research screen, bypassing the DSI episodes entirely.

  • Black Hole Sun - Part 3
  • New sound and music added for the climactic rescue in BHS Part 3.
    [/list]

    Storage Crates
    Two new pieces of equipment to facilitate better organization of products in your ships.
    The Storage Crate is 4x3 and has a storage capacity of 70 items or stacks.
    The Small Storage Crate is 3x2 and has a storage capacity of 36 items or stacks.
    Storage Crates can be accessed by crew or by robot arms.

    Right-click on a Storage Crate to set its properties:
    • Choose the product to store inside. Note: Storage Crates can only store one type of item.
    • You can use the plus and minus controls to set a limit on items to be stored inside.
    • There is a tickbox for 'Crew Loading', which permits crew members to load items in. (Otherwise only robot arms can.)
    • There is a tickbox for 'Crew Unloading,' which permits crew to take items from the crate. (Otherwise only robot arms can.)
    • There is a toggle for controlling priority:
    • [list]
    • Prioritize Zones: Your crew will store items in storage zones until they are full before using this crate.
    • Prioritize Crate: Your crew will store items in this crate in priority to storage zones.

  • The recipe for storage crates can be unlocked from the Research Tree, meaning you can fabricate your own.
  • [/list]

    Deflector Beams
    A new defensive technology that deflects incoming cannon shells using an energy beam.
    They have a maximum range and angle as with any turret. The nearest incoming cannon shell within that cone will be diverted.
    Deflector beams use a great deal of power when they are deflecting and can be easily overloaded with too many incoming rockets.
    Deflector beams cannot be purchased. They must first be unlocked in the Research Tree, then fabricated on an assembly table.

    NEW RESEARCH
    The research tech tree has been heavily overhauled, with many new research items added.
    • Drone batch gathering - drones will gather up entire stacks of a resource before returning to a drone bay.
    • Drone top speed (1.5x/2x).
    • Drone Assembly recipe (build your own drones!).
    • Track Speed (2x/3x).
    • Robot Arm Speed (2x).
    • Mining Laser Accuracy - each blast releases twice as many minerals.
    • Increased Metallurgy bonus to +50% and +100% (Smelters produce more output from the same input).
    • Reactor Efficiency (1.1x) - increases the power output of all reactors.
    • Fixed bug with researched performance boosts not reloading properly.
    • New component: Processor (Copper + Precious Metals).
    • You can now fabricate your own Logistics Drones! Requires Frame, Motor, Coil, Lens, Processor.
    • Fabricating batteries now requires precious metals.
    • Stargate phases are now locked behind three tiers of research (or can be auto-unlocked by completing the DSI episodes).
    • Older saves will automatically have all 3 tiers of the Stargate research unlocked.
    • Storage Crate assembly is now found under Logistics.
    • Deflector assembly.


    SMALL CHANGES:
    • When losing control of a ship (e.g., selling a ship, getting it destroyed), all non-episode missions assigned to it are failed.
    • Episodes can no longer be assigned to ships from other episodes (e.g., A.J.E Foundry).
    • FTL toolbar icon now shows alignment progress for jump.
    • Jumps that are ready can be performed by right-clicking the FTL icon.
    • Research toolbar icon now shows progress towards current research.
    • After completing the tutorial and making your first FTL Jump, Cmdr Harken will call you with a request for help.
    • All mineral patches now contain 100x as many minerals as before.
    • (Note: 'Boldly Go' mode already had this setting, so this only affects Creative/Survival/Free Roam modes.)
    • The recipe for Deuterium now produces twice as much Deuterium as before.
    • Stable Isotopes are now faster to produce (4 secs instead of 6).
    • Some additional items will now be found at derelicts: Ingots, Deuterium, Components.
    • In the Trade Window, if you search, the list shows ALL items that match that search filter, ignoring any category you have selected.
    • You can now right-click on any item moving on a Track to remove it from that track. The crew will then store it appropriately.
    • The Fuel Loader can now be rotated.
    • Track now takes 3 seconds to assemble, down from 10 seconds previously.
    • The range of weapons is now shown as a light circle when highlighting that weapon.
    • You can no longer use the REPAIR option at a shipyard if there is active combat underway in that system.
    • Hostile ships will now launch fighters quicker.


    BUG FIXES:
    • Fix wrong mission being accepted when more than one can be accepted in the mission summary window.
    • Fix inability to enable battle-stations when a non-friendly ship is selected.
    • Fix incorrect tutorial highlights during FTL stage of the introduction tutorial.
    • Fix passengers getting stuck before being collected by shuttle on passenger missions.
    • Fixed issue with Flight Recorders sometimes being completely unsalvageable, blocking the Wolf mission chain.
    • Fixed issue with hostile ships unable to fire their weapons (ship exported with auto-target disabled on those weapons).
    • Improved performance for AMD GPUs.
    • Fix issue where an abandoned drone would drop unsalvageable cargo in free space.


    New community ships added to the base game - thank you!
    JOHNNY STRUGGLES - Mini Beast
    Logo for The Last Starship
    Release:15.02.2023 Genre: Strategie Entwickler: Introversion Software Vertrieb:keine Infos Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
    Einzelspieler Mehrspieler Koop

    Aktuelle Steam News
    Neue Steam News in der ePrison Datenbank

    Alpha 13 Released
    The Last Starship
    18.12.24 13:58 Community Announcements
    Demo updated
    The Last Starship
    26.11.24 14:19 Community Announcements
    Alpha 12 released
    The Last Starship
    19.11.24 09:55 Community Announcements
    Alpha 11 d (Hotfix)
    The Last Starship
    09.09.24 10:25 Community Announcements
    Hotfix Alpha 11d
    The Last Starship
    06.09.24 14:52 Community Announcements
    Alpha 11 Released
    The Last Starship
    30.08.24 13:57 Community Announcements
    Alpha 10c (Hot Fix)
    The Last Starship
    16.07.24 14:27 Community Announcements
    Alpha 10 released
    The Last Starship
    24.06.24 12:06 Community Announcements
    Alpha 9 released
    The Last Starship
    13.03.24 13:48 Community Announcements
    Alpha 8 released
    The Last Starship
    20.12.23 14:00 Community Announcements
    Alpha7c HOTFIX released
    The Last Starship
    18.11.23 19:20 Community Announcements
    Alpha 7 released
    The Last Starship
    17.11.23 19:47 Community Announcements
    Alpha 6 released
    The Last Starship
    13.09.23 17:26 Community Announcements
    Alpha 5 released
    The Last Starship
    27.07.23 15:45 Community Announcements
    Alpha 4 released
    The Last Starship
    22.06.23 15:03 Community Announcements
    The Last Starship Alpha 3 - AMA
    The Last Starship
    15.05.23 18:45 Community Announcements
    Alpha 3 released
    The Last Starship
    11.05.23 15:00 Community Announcements
    The Last Starship Alpha 2 - AMA
    The Last Starship
    17.04.23 14:48 Community Announcements
    Alpha 2 released
    The Last Starship
    30.03.23 15:00 Community Announcements
    Demo closing soon
    The Last Starship
    17.02.23 17:12 Community Announcements
    Early Access now available!
    The Last Starship
    15.02.23 17:27 Community Announcements
    The Last Starship Livestream
    The Last Starship
    03.02.23 18:42 Community Announcements
    The Last Starship Livestream
    The Last Starship
    31.01.23 15:20 Community Announcements
    Creative Mode ship editor
    The Last Starship
    27.01.23 12:10 Community Announcements
    Demo now available!
    The Last Starship
    26.01.23 16:35 Community Announcements
    Alpha 1 now available to Playtesters
    The Last Starship
    10.01.23 13:25 Community Announcements