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Before anything else, we want to thank you for all the loving support you have shown towards The Bloodline, Miles - the sole dev behind the title - and our small team at HOOK who are supporting him in this adventure. We are so proud of our community!
Today we want to inaugurate the "State of Eudros", a monthly summary of the latest news regarding what we’ve been working on and what to expect for the world of The Bloodline.
A LOOK AT THE PAST
The adventure has just begun and there is still a lot of work to do, but thanks to your feedback Miles has been constantly working to evolve and polish The Bloodline, which is growing day by day to become the game that he has envisioned.
Since day 1, three large hotfixes have been released to address the most urgent bugs, our general plans for the future of the game have been shared, and the very first Halloween update brought - in addition to other fixes - new themed content!
Our Discord community has tripled in size and has been involved in polls to have their voices heard on upcoming content. We have also launched the first creative contest with prizes, and plan to organize similar events in the near future.
WHAT'S BREWING?
The work behind the scenes never stops, and a new update is just around the corner!
We will initially be focusing on optimizations and fixes of various bugs, such as problems related to the calendar, some dialogues, EXP, and much more.
As for adjustments and balancing - among other things - you will get a taste of a revamped skill tree system, currently applied only to the Daggers skill tree to gauge the feedback from the community. This new form of skill tree refines the progression experience in a way that allows players to only choose the skills that they really want to use, but it still rewards mastery of that tree as you’ll have to use its skills to progress and unlock stronger ones. Any unlocked skill within the dagger tree can be refunded by simply clicking it again, allowing you to respec at will! You can also expect improvements to the UI/HUD and AI.
New content will be introduced, such as guards to pay bounties to, new Overworld events and you will also be able to test the new "Camp Anywhere" feature.
You will also discover new quests, refined areas, new weapons, a new armor set, and much more.
This is just a little taste of what Miles is working on! (Just keep in mind that everything is still a work in progress and some content might be subject to change).
AND THE WINNER IS... ????
Do you remember the awards won by The Bloodline at the NYX Game Awards? We received the statuette! It's beautiful, unexpectedly heavy and it has our names on it.
Even if there is literally an ocean between the HOOK team and Miles, we celebrated together in our own way ????
![](https://www.eprison.de/pics/games/https://clan.akamai.steamstatic.com/images/35926972/a08358e960c6bb12aa88062ed06d10db2ef2ec70.png)
YOU GOT A #POG!
We celebrated Miles’ well-deserved award, but we also celebrate your best moments in the lands of Eudros as well!
A few weeks ago, we launched #TheBloodlinePOG event in our Discord community, and harbingers from all around the world sent their most epic (and not so much...) killshots, screenshots, and even fashionable outfits. Once per week, an honorable Ferguson stamp of approval is assigned, and we all celebrate it through our social channels. The next POG could be yours!
THE PATH AHEAD
Well, that’s it for now folks! The road ahead is still long and plentiful, but before anything else please remember that The Bloodline is in Early Access and your voice is what matters the most to make it better day by day.
If you didn’t already, join our Discord and share your feedback, ideas, and anything else with the rest of the community. If you spot something weird in the game, let us know. Now is the time to make fixes and improvements, and Miles needs and appreciates your help.
Now, stand your ground with pride, harbinger, your journey through Eudros has just begun!