Megastructures DLC is finally OUT NOW!
https://store.steampowered.com/app/2779050/Terraformers_Megastructures/
[previewyoutube=olomX8JtaFk;full][/previewyoutube]
???? Features:
- Develop - Decide which megastructure designs your architects should pursue. There are 10 unique megastructures that can be researched.
- Build - Upgrade your megastructures multiple times, with each new stage offering unique benefits but requiring a larger city population.
- Optimize - Integrate your megastructure into the city and make it synergize with previously constructed buildings.
- Events - Make technical innovations to enhance your construction capabilities with 3 new events.
- Leaders - Reshape your Martian society into a construction-centered one with 3 new leaders.
- Projects - Focus on architectural innovation and resource efficiency with 5 new city buildings and 1 new technology.
- Scenario - Take on the challenge of a new longer scenario.
- Music - Accomplish all of this while listening to a new music track.
????PLAY NOW
https://store.steampowered.com/bundle/38195/Terraformers_Deluxe_Edition/
???? V1.5.30 - Full Patch Notes
New features and content
- New megastructure scenario.
- New megastructure starting option.
- 10 megastructures to build.
- 3 new leaders.
- 3 new events.
- 6 new projects and an additional 4 tied to new leader skills.
- 1 new music track.
Base game
- Bug fixes and improvements
- Fixed a bug where the negative support tooltip for far away locations was not always displayed.
- Fixed a bug related to a negative event removing a trade route.
- Fixed a bug about relocating mines from special resource locations.
- Fixed a bug for the production of special resource locations.
- Fixed a bug where the titanium production bonus would not be removed when removing the building.
- Fixed a bug where the cost of a building would not be paid on construction in some rare specific conditions.
- Fixed a bug where the technology counter would display a large number.
- Fixed a bug where the planet would spin in the wrong direction after clicking an action button in some cases.
- Improved leader shortcuts for gamepads.
- Improved city ambiences sfx.
Balance changes
- Lowered the food cost of population from 30 to 25.
- Lowered the amount of food that the different starting conditions start with.
- Reduced the amount of food-discovery events in the early game by 1 event.
- Increased the amount of population required for the Refugee crisis event from 20 to 25.
- Lowered the cost of the Athlete Training Complex from 8 to 7 water.
- Reduced the spread duration of Deinococcus from 9 to 8 turns.
- Beatrix’s radiation treatment centers now give 2 radiation protection to the city instead of 1. The cost is increased from 1 to 4 science.
- Lowered the cost of Regolith Burner from 13 titanium to 12 titanium.
- The embassy now generates 2 support by default instead of 0. Lowered the support it generates per trade route in that city from 2 to 1.
- Reduced the cost of the luxury workshop from 23 to 22 silicates
Have fun!
-Asteroid Lab & Goblinz Publishing