Features
- Character portraits are now color coded by player
- Improved translations for non-English languages
General
- Fishing is now triggered on one specific hex near the water rather than click on the water itself
Bug Fixes
- Fixed issue that cause the client player to get stuck after a boss battle if they remain in the loot menu while the host goes to town
- Fixed various issues with joining a game mid progress
- Fixed issue where you couldn't join a hardcore battle in progress as a client
- Fixed various lockups caused by mashing buttons during a loading screen
- Fixed issue where if you died in hardcore mode, the hardcore death screen would show up anytime you die after than even when in softcore mode
- Fixed issue where you could access the skill bar controls while a UI window is active on a controller
- Fixed issue where Character Menu wouldn't close when selecting Change Party or Change Difficulty from the pause menu
- Fixed issue where your cursor would disappear if you try to cancel out of the difficulty select menu on a gamepad
- Fixed issue where the connection name would overlap the character image on character tiles
- Fixed issue that cause the event window to remain if you exited to main menu during an event
- Fixed issue that would lock up the next battle if you previously avoided the Ogre Debt Collector battle
- Fixed issue that would cause the game to lock up if the host returns to town after the quest is complete while the client stays in the loot menu
- Fixed various typos on skill tooltips
- Fixed issue where Shield Mastery wouldn't effect all stats on the shield
- Fixed issue where you could fish infinitely if you return to main menu then continue
- Fixed an issue that could cause the game to lock up in battles with enemies that use fear mechanics
- Fixed issue with Ball Lightning tooltip information
- Fixed issue with incorrect values on item modifiers when the the prefix and suffix both alter the same attribute
- Fixed issue where auras visuals would grow when the player model grows
- Fixed issue where Might and Intelligence bonuses weren't reflected in the stat values for summon damage and health in the character menu
- Fixed issue where multiple characters could spawn on the same hex when entering a quest