Bug Fixes
- Fixed an issue that could cause a navigation hex not to appear after an event
- Fixed issue where skills, statuses and items affecting max health and max mana were being calculated with Vitality when they should be calculated afterwards
- Fixed issue where in some instances (Shield of Light, Shield of Retribution, Ghost Armor, Evasion) gaining a duplicate buff removes the previous version and does not apply the new one.
- Fixed issue where the Armor value on Will to Survive was incorrect
- Fixed issue that caused characters to sometimes have permanent hidden statuses applied to them
- Fixed issue where in some cases event hexes couldn't be walked on in battle when they should be walkable
- Fixed some issues that caused characters to have strange highlights