It's been a little over a week since we released the Bioverse update, and we hope you've been enjoying it! As you can imagine, we've kept busy since the release, and thought a brief overview of what's happened since would be neat to share!
New Features
Twitch Integration: In addition to tools allowing the streamer to handle the queue from an in-game menu, additional commands were added for viewers!
Job Matrix: This long-requested feature (pictured below) was added just yesterday! Now it's much easier to see at a glance what skills are available amongst all the beings on your ship!
Balancing Updates
Numerous adjustments for balance have been implemented in the last week and a half, including:
- Animals being able to open doors that aren't connected to the grid, as well as being able to sleep more soundly in noisier environments
- Giving the player a warning that an egg has appeared on the ship when at or below certain difficulty levels
- Economic adjustments, such as increasing the odds of certain items appearing in traders' inventories
- Enabling additional violations of Asimov's Laws of Robotics when certain conditions are met
UI/UX (User Interface and Experience) Improvements
Many improvements and updates to the game's UI have also been made, including the removal of redundant interface elements, improved in-game notifications for the Twitch integration feature, and improved scrollbars in menus and lists.
Bug Fixes
Thanks to reports from players, numerous bugs have been found, logged and fixed, with even more fixes on the way! If you find anything that seems odd or broken, make sure to submit a bug report so we can look into it!
And more!
If you'd like to see a full list of the changes made since the update, and hang out with fellow players, please come join our community Discord!