In total, Stardeus has had:
- 55 Balance tweaks
- 138 bug fixes
- 23 new features added
- 8 graphical tweaks
- 21 big performance improvements
- 22 engine, console, and back-end tech improvements
- 70 UI/UX improvements and additions
- …and a handful of miscellaneous changes to translation checking, audio, and back-end functionality
This, obviously, is made possible by the Discord and Steam community giving feedback and bug reports for the game and helping to shape the direction of where we go and what we do next.
If you wish to read through the patch notes in detail, head to https://stardeusgame.com/changelog/ to view them on the website. If reading patch notes is a lot of information all at once, here are some of the stand-out features from the last two months!
New Features
- Added Memory Compression research branch and Memory Compression Upgrade module
- Workers will now be able to replace and repair floors under large objects without relocating them
- Added Jukebox device and Entertainment research branch, and recreational activity Use Jukebox
- A new Experimental Features option in Settings > Gameplay is now available
- Ship Computer [list]
- Replace Ship Computer’s internal heat/cooldown procedure with fragmentation/defragmentation
- Having multiple Ship Computers reduces time spent in defrag
UI/UX
- Show a pop-up when Merchant ship offers trade
- Lists that have pagination can now be scrolled with mouse wheel
- Added extended controls for managing wanted amount in crafting device UI
- More detailed info in “Device Idle” notifications
- Added shortcuts to Codex > Blueprints, and Codex > Materials UIs
- Advanced Modifiery Keys and new controls [list]
- Selecting one or more Connectors and shift + clicking any electrical device will attempt to create (or break) a connection between the device and selected connector(s)
- Selecting one or more electrical devices and shift + clicking a connector will attempt to create (or break) a connection between selected devices and the connector
- Selecting one or more Teleporters and shift + clicking another teleporter will link the selected teleporter(s) to the clicked one
- Holding Shift and clicking beings will add new beings to group selection
- Holding Ctrl and clicking tiles will add new tiles to the group selection
- Holding Alt and clicking objects (piles) will add new objects to the group selection
- Ctrl + clicking “Select” in Merchant Trade UI will add 100% of the item
- Shift + clicking “Select” in Merchant Trade UI will add 50% of the item
- Alt + clicking “Select” in Merchant Trade UI will add x1 of the item
- Ctrl + clicking arrows in the Research Queue will move the item to topmost / bottommost position
These are the biggest changes that will impact your interaction with the game since November 1st that has been added to the game. Of course, as listed above, there have been over 300 different lines of patch notes during November and December so there is plenty of other changes, bug fixes, performance tweaks, and balance changes that have been made to the game. If you want to go through all of them, they’re listed all in one place at https://stardeusgame.com/changelog/
Now, with the end of the year almost upon us, we on the Stardeus team (Tomas & Paradox Arc) want to wish you a happy new year! In the new year, there will be plenty to talk about and show off what else Tomas has been building, so watch this space!
- The Stardeus Team
Find and follow us here:
Official Website: https://stardeusgame.com
Join Stardeus Discord
/r/stardeus on Reddit
@StardeusGame on Twitter
@dev_spajus on Twitter
dev_spajus on Twitch (live development streams)
@PDXArc Twitter