I'm happy with how the Anniversary Update was received, it felt like a big step forward in the right direction. However, Stardeus is not there yet, and the next couple of steps will have to be even bigger. Let me share a glimpse of what's going on behind the scenes.
From the very start of the project I've been focusing on the mechanical parts of Stardeus - ship building, space exploration, production chains, research, electricity. Meanwhile some very important aspects had only minor incremental changes on top of the initial prototype that was made some 3 years ago.
I'm talking about:
- Beings (depth, body parts, equipment, behaviors)
- Combat (behaviors, tactics, pacing, weapon variety)
- AI (task assignment, emergent behaviors)
These three areas - Beings, Combat, and AI - are immensely important yet heavily underdeveloped, and it is finally time for a serious rewrite.
It is going to be the biggest rewrite to date, and it will have an even larger impact than the new Research system.
The bad news is that it will take considerable time, as doing this right is a complex task that will require enormous amount of work. It could be several months until a playable v0.11 release candidate becomes available, but it should be worth the wait.
While I'll be focused on this huge rewrite, v0.10 branch will still receive bug fixes and occasional balance updates, however some minor issues related to parts that will be removed or significantly changed in v0.11 will likely remain unfixed in v0.10.
Thank you for your support and patience. Your enthusiasm and valuable feedback are the driving forces behind my dedication to making Stardeus the best it can be.
-spajus
Follow the Development
- Official Website: https://stardeusgame.com
- Join Stardeus Discord
- /r/stardeus on Reddit
- @StardeusGame on Twitter
- @dev_spajus on Twitter
- @KodoLinija on YouTube (devlogs)
- dev_spajus on Twitch (live development streams)
Get Stardeus
https://store.steampowered.com/app/1380910/Stardeus/