We’re rolling out a new patch for the Public Test branch, addressing numerous fixes and improvements based on player feedback. Your reports and testing have been invaluable in refining the experience - thank you for your support!
Reimport Profile
Players who experienced issues with profiles not fully upgrading in version v0.8 can now use the Reimport Profile function. Simply click the button located beneath the Start Game option to reimport and upgrade your profiles. This should help resolve any remaining issues.
Current Gameplay Notes
We are aware of several reported issues that have not been addressed in this patch, including:
- Losing ownership of the fish farm or progress when loading a save file
- Inability to sell fish from the fish farm
- Gutting fish is not triggering on the Tier 3 fishing ship, or players are unable to reach the fish on the conveyor belt to start the gutting process
- Flickering effects in water
- Adjustments for rain material on the windows of Tier 3 ships
- FPS drops when alt-tabbing out of the game
- VSync is set to 30 FPS/Hz while using two 165 Hz monitors We are actively working on resolving these and other reported issues based on player feedback, aiming to address them in the next patch. Thank you for your patience!
Changelog
- Added functionality to reimport player profiles
- Added automatic unequip functionality when switching to a different item
- Adjusted autopilot to switch to STBY mode upon reaching the plotted path
- Adjusted player sitting position on Flippy
- Adjusted window size for the Fish Farm UI
- Added missing windows on Nordland, Tier 3 cargo ship
- Added more zoom levels to the world map
- Adjusted fish habitat that was previously located outside the map boundaries
- Fixed an issue where the certificate displayed incorrect values in the logbook
- Fixed an issue where the cargo would spawn in the same location when a client accepted missions
- Fixed a crash related to the EnvironmentSubSystem
- Fixed a crash occurring during character customization
- Fixed a crash with longline
- Fixed a crash using a crane as a client
- Fixed a crash when using autopilot
- Fixed a rare crash during baiting a longline
- Fixed issue where clients could not control autopilot
- Fixed issue preventing clients from turning on lights
- Fixed issue where the certificate would reset upon loading a savegame
- Fixed issue with fish food sacks not splitting correctly with the new inventory system
- Fixed issue with Flippy sliding when stopping
- Fixed issue where the Mission Complete window could not be closed
- Fixed issue where player mones was not displayed correctly on the HUD for clients
- Fixed issue preventing binoculars from being equipped
- Fixed issue where player is unable to set longline after loading a savegame
- Fixed issue with quick access not working
- Fixed player spawning in the wrong location after loading a savegame
- Fixed player spawning into the roof when exiting the driver seat on Nordland
- Fixed Tier 3 ships spawning upside-down after loading a save
- Fixed stretched textures in Maastad port
- Fixed ladder material on Skomkat
- Fixed missing lighting in the weather system
- Fixed collision issues caused by the PingMe buoy
- Fixed collision issues with Tier 3 ships in general
- Improved power washer particle effects
- Increased buoy pickup range marker on Tier 3 fishing ship
- Moved captain’s chair closer to controls on Skomcat
- Resolved an issue where player money and XP were not properly counted or displayed upon mission completion.
- Updated localization for missing words in menus
Thank you for your continued support and participation in the public test! If you encounter any issues, please report them in our Discord channel under the Bugs section or in the patch notes discussion, or Steam forums.
- Team Misc Games