News Liste Ships At Sea

Patch - Release Notes Version 7.2.801
Ships At Sea
04.07.24 11:26 Community Announcements
Ahoy, Sailors!

We are releasing the latest patch with fixes and improvements to enhance your maritime experience. This update includes balanced buoyancy, refined collision, and improved visualizations for longline ropes and the number of fish displayed when hauling a catch. Additionally, the SaveGame now stores game duration (time played) and longlines set in the ocean. We have also improved the behavior of the physical fish during longline hauling to ensure smoother and more enjoyable gameplay.



Roadmap


We've modified our roadmap, replacing the tier 4 Autoline ship with a crab ship due to overwhelming requests from our community. This adjustment aims to enhance your gaming experience based on your valuable feedback. We will of course keep you informed about the specific details of the crab ship. Ships At Sea - Roadmap



Storms


We have received your feedback about the storms and waves and understand that some players struggle to navigate their boats in the big waves. To address this, we are working on adding an option in the settings for players to customize their wave settings and implement a weather forecast. As a work around you can try and skip some hours using the clock in the wheelhouse.


Changelog


  • Balanced buoyancy on Fixer and Skraven
  • Blocked entry to the shipyard if the player has cargo on the boat. This is just temporary as the cargo mission system undergoes rework. This rework is necessary to save cargo onboard the boat or enter the shipyard.
  • Fixed a bug that could potentially crash the game
  • Fixed a bug where the player could not pick up a longline buoy after loading a save game
  • Fixed an issue where game slot details were showing outdated data for clients
  • Fixed the issue causing boat window materials to disappear when it's not raining
  • Fixed net buoys not replicated correctly for the client
  • Fixed some collisions on small islands around Værøy
  • Fixed water mask on Flippy, the water should look better around the boat
  • Improve behavior of physical fish during longline hauling
  • Improved collisions on the net hauler
  • Improved visualization of how many fish are displayed when hauling a catch from a habitat
  • Improved visualization for ropes on longlines
  • Improved visualization of water cannon spray
  • Savegame now stores game duration and longlines set in the ocean. Please note that saving net gear set in the ocean will be available soon, as we are currently enhancing the net fishing mechanic.
  • Several environment improvements


Please stay tuned for more exciting updates to come!

- Team Misc Games
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