The 1.01a patch is now on the default branch/Stable!
If you are already playing on Frontline, you already have this patch, and the below information is redundant!
Patch Notes
Changes
- The game now asks for player confirmation before a rebind of the confirm button goes through
- Players can no longer sell the unique seeds that are required for the Master Gardener achievement
- When failing to establish a multiplayer connection, the game tries to provide error context
- The final boss' Inferno attack should no longer be able to corner players if the Giant Earth Spike is positioned poorly
Bug Fixes
- When accepting the 'enemies from floor above'-bet in the Arcade Mode Desert, you'll now be granted Twilight Shift
- Defeating the final boss of Arcade Mode now actually grants score!
- Solving the Deceit puzzle and then immediately exiting the game no longer soft locks upon reload
- Fixed a visual bug where the arena door would not open after The Gauntlet I arena challenge had been cleared
- Quitting the game during the cutscene between Lurifix' quests in Mt Bloom no longer soft locks the save
- The game should now award the Card Enthusiast achievement without needing to quit and load back in
- The crash report tool can now identify some more common issues and give advice
- Leaving the Forgotten Tower during the puzzle phase no longer causes the zone to bug out for multiplayer clients
- The game no longer locks up for multiplayer clients when finishing Arcade Mode with less than 100% score
- Fixed a crash that occured in the ingame menu when selecting the last item of a category, selling it, and then trying to select it again
What's Next?
We're currently working on the design part of a New Game+, and will simultaneously keep doing bugfixes and QoL changes!