Season #5 is open! Join now and place your spawn in the new seasonal event. The game will start on June 1 at 18:00 UTC. This season will last for 2 months, till August 1.
What is Season World?
It's a parallel world where all players start on equal terms. Everyone has GCL/GPL 1, equal 100 CPU from the start (which does not scale with GCL). The world will last until August 1, 2023. Then the season end and we will distribute valuable rewards among participants.
How to join the season?
In order to spawn in the Season World and start playing there, you have to get access to this particular season. You can obtain Access Keys at the official store, in-game market or Steam Community Market. Season #2 access costs according to the following schedule:
- 5 Access Keys - May 26
- 4 Access Keys - June 1 (season start)
- 3 Access Keys - June 15
- 2 Access Keys - July 1
- 1 Access Key - July 15
What are season rules?
Every season will have different rules. Season #5 rules are described below:
Zitat:
A new empty world is created. Every player has 100 CPU.
This season introduces Thorium, a unique and non-renewable mineral that is found in each room with a controller.
Both creeps and decayable structures, such as roads and containers, experience accelerated aging and decay when they come into contact with Thorium. This rate of decay increases logarithmically based on the total Thorium present on the same tile.
After mining Thorium, your mission is to transfer it to a special structure - the Reactor, located in the center of each game sector, and claim it. Each claimed Reactor consumes 1 unit of Thorium per tick, generating score points for the player who claimed the reactor. For every tick the Reactor operates continuously, the points awarded increase logarithmically.
Players with the most score points win the season rewards.
Other game changes: the market is not available, terminal structures can send resources only to your own terminals.
This season introduces Thorium, a unique and non-renewable mineral that is found in each room with a controller.
Both creeps and decayable structures, such as roads and containers, experience accelerated aging and decay when they come into contact with Thorium. This rate of decay increases logarithmically based on the total Thorium present on the same tile.
After mining Thorium, your mission is to transfer it to a special structure - the Reactor, located in the center of each game sector, and claim it. Each claimed Reactor consumes 1 unit of Thorium per tick, generating score points for the player who claimed the reactor. For every tick the Reactor operates continuously, the points awarded increase logarithmically.
Players with the most score points win the season rewards.
Other game changes: the market is not available, terminal structures can send resources only to your own terminals.
API documentation for the season is already available.