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Season #3 is open! Join now and place your spawn in the new seasonal event. The game will start on July 1 at 18:00 UTC. This season will last for 2 months, till September 1.
What is Season World?
It's a parallel world where all players start on equal terms. Everyone has GCL/GPL 1, equal 100 CPU from the start (which does not scale with GCL). The world will last until September 1, 2021. Then the season end and we will distribute valuable rewards among participants.
How to join the season?
In order to spawn in the Season World and start playing there, you have to get access to this particular season. You can obtain Access Keys at the official store, in-game market or Steam Community Market. Season #3 access costs according to the following schedule:
- 3 Access Keys - June 28
- 2 Access Keys - July 15
- 1 Access Key - August 1
What are season rules?
Every season will have different rules. Season #3 rules are described below:
Zitat:
A new empty world is created (very swampy!).
Every player has 100 CPU.
Power banks do not hit the attacker creep back.
Power spawns can be built starting from RCL5, and their construction costs 10000 energy.
Power processing cost reduced to 10 energy per 1 power.
Spawns count reduced to 1 spawn per room regardless of the room control level.
Energy source capacity is doubled in every room with a single energy source.
Players with the most processed power win the season rewards.
Other game changes: power is enabled by default (and can't be disabled) on all controllers, the market is not available, terminal structures can send resources only to your own terminals.
Every player has 100 CPU.
Power banks do not hit the attacker creep back.
Power spawns can be built starting from RCL5, and their construction costs 10000 energy.
Power processing cost reduced to 10 energy per 1 power.
Spawns count reduced to 1 spawn per room regardless of the room control level.
Energy source capacity is doubled in every room with a single energy source.
Players with the most processed power win the season rewards.
Other game changes: power is enabled by default (and can't be disabled) on all controllers, the market is not available, terminal structures can send resources only to your own terminals.
API documentation for the season is already available.