This is to announce that the Season World is now open! All players who have got access to the Season #1 can now spawn in and mark the spot in this brand new empty world. Ticks are paused at the moment until the Season begins on December 1, 2020. This season will last for 2 months, till February 1, 2021.
What is Season World?
This is our newest game feature. It's a parallel world where all players start on equal terms. Everyone has GCL/GPL 1, equal 100 CPU from the start (which does not scale with GCL). It doesn't have any Novice or Respawn areas. The world will last until February 1, 2021. Then the season end and we will distribute valuable rewards among participants.
How to join the season?
In order to spawn in the Season World and start playing there, you have to get access to this particular season. Season #1 costs 5 Access Keys. You can obtain Access Keys at the official store, in-game market or Steam Community Market.
What are season rules?
Every season will have different rules. Season #1 rules are described below:
Zitat:
A new empty world is created. Every player has GCL/GPL 1 and 100 CPU from the start. New resource items appear in all rooms randomly from time to time. Collect and bring them to special structures placed in crossroad rooms to increase your season score. These structures are blocked by huge constructed walls on the season start, so you have to dig your way to them first. Players with the most collected resources win the season rewards.
Other game changes: market is not available, terminal structures cannot be constructed.
Other game changes: market is not available, terminal structures cannot be constructed.
Can I observe Season World if I don't have access to join?
If you didn't get access to the Season World yet, you will not be able to spawn, but you still can enter the world and watch its map, rooms and the Chronicle. The Chronicle is where we will post the most interesting moments, replays, and our comments about how players progress in this season competition.
What are the rewards?
Besites usual in-game resource items there are unique landscape, structure (controller) and graffiti decorations that will be bound to account (non-transferable).