The final of the seven deadly sins: Wrath
So, this is it, the final dev diary before our launch next week! Exciting times :)
Wrath. Was it not Wrath that convinced our avatar Cecil to join the crusade and slay men in the name of his faith before returning to Sinwell? What else could have possessed him to think the deaths of others would be righteous?
Or revenge. In some cultures, revenge is seen as a just cause. But isn’t it merely wrath in disguise?
And don’t we all get angry every now and then, maybe saying things we regret a minute later, once our rage has cooled off?
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The definition of Wrath
Ira: Wrath is the uncontrolled feeling of anger, rage, and hatred, that often manifests itself in the wish to seek vengeance. Patience cures wrath.
A deadly sin spread across Sinwell
As Wrath is such a “common” sin, it is spread across all sorts of different villagers in Sinwell and it may surprise you who is guilty once you have tracked them down.
The setting for this deadly sin is a deep, gloomy dungeon featuring medieval instruments of torture, lots of climbable walls for the Griffin.
Finally the Taurus was used as design element, as you can see below in some of the concepts that were crafted for the Wrath level by the art team.
Thank you for checking out this final deadly sin’s dev diary and please spread the word!
Your team at Bonus Level Entertainment :)