Welcome to Saga of Sins
So, this is it, our first “Saga of Sins” dev diary! Can’t believe we made it this far, as the first concept was written back in 2018 when the game was still called Seven Sins. It is definitely our most anticipated game so far; a lot of time and passion went into this and are we are super excited about the positive feedback we are getting and even more grateful for your support!
First of all, don't forget to come and say hi on our booth at Gamescom! We'll be in Hall 10.2 on the Indie Arena Booth on the Bavaria Games Booth!
Demonic Creatures
As you know “Saga of Sins” features four unique demonic creatures, each of them with individual abilities that can be upgraded via a Skill Tree. Once unlocked you can switch between these creatures on the fly and of course there is backtracking too, but it is completely optional. However, if you want to uncover every secret of the game and see all of the four different endings you will need to backtrack and make clever use of your creature’s abilities.
Some skills however are common to any demonic creature, such as the double jump and the merciless Power Dash!
Power Dash
The devastating Power Dash can kill multiple enemies at once. It can be performed in eight directions while standing on the ground or being in midair. But first you will need to fill up your Dash Meter by defeating four enemies! A halo will then indicate that the Power Dash is ready, which is used to shatter your enemies. And the best thing? You will be rewarded with double the amount of gold by killing enemies with your Power Dash!
Beware the Werewolf
Finally, let’s dig deeper into the first demonic creature! The Werewolf is a nocturnal demon of the moon, hiding its true form by day, striking at night with no hope for redemption.
His fierce Triple Shot - that can be upgraded - has long range and fast frequency. His special ability is the Revelation Howl.
Revelation Howl
Howling at the moon trained the Werewolf to create sound at a frequency that can shatter cracked glass, revealing hidden treasure chests. And wouldn’t it be just if you could destroy those deceiving mirrors decorating the “Pride” level, the most shimmering sacrilege of the seven deadly sins?
Please stay tuned!
We hope you enjoyed our first dev diary. Please stay tuned for more and keep supporting us by sharing, liking, wish listing or telling a friend of yours about our passionate indie project.
Thank you so much!
Your Bonus Level Entertainment team :)