With Necromancy's launch date getting closer, we have begun releasing weekly Insights to help get you up to speed! Our first blog is all about Rituals. Light a candle for our ghostly friends!
Our next Insights release will focus on the story and lore associated with Necromancy! This will launch with a video and blog this Thursday, so keep your eyes peeled.
We've shown you our rework concepts for the Soul Dye item, and today we're delighted to show off its new look!
This new approach combines your favourite bits of the concepts we shared with a new animated texture, which has also been tuned to be slower and more readable. You should be able to pick out each individual ghoulish grimace!
We hope this new design is more in line with your expectations. We really appreciate all your feedback.
Although you can view the new design at the Parcels from the Dead area, the Soul Dye itself has not been updated in this week's update. We're still busy working behind the scenes to bring the updated look to all other dyeable items, as well as the ones on display in the event area.
We expect to release the new-and-improved Soul Dye on July 17th. Please remember that when the new Dye releases, it will override the existing Soul Dye on any items it's applied to.
Parcels From The Dead Event Extension
Since the Soul Dye update won't arrive by July 17th, we're extending the event by one week, until July 24th. More time to get your hands on the Soul Dye!
Wednesday July 12th | 16:00 Game Time | Hooli's Max Party plus Dead and Buried Reward Preview
Join us for a brief preview of the rewards to come in Dead and Buried, our next Quest, before we join Mod Hooli as he hits Max live on stream!
Watch the show live at Twitch.TV/RuneScape. If you'd like to join the in-game Max Party, head to World 139 at Prifddinas' Yew Trees - then onto the Max Guild!
All events below reward bonus Last Wills for the ongoing Parcels From The Dead event.
Starts July 6th | Ends July 10th | Double Dragon Chests
Mighty dragon power... multiplied! Dragon Chests randomly replace standard chests and each one grants a prize multiplier!
Starts July 11th | Ends July 17th | Vault of the Dead
The Vault of the Dead creaks open to reveal a pile of crystal chests! Find the Undead Diamond Chests for big drops of Last Wills, GP or even the Soul Dye itself as a reward!
General
- Abyssal beasts are now less likely to move the player when in combat.[/*]
- One of the Agility vines of the Anachronia Agility Course should no longer disappear when players approach it from the north.[/*]
- Familiars with small Inventory sizes now display correctly compared to those with bigger inventory sizes.[/*]
- A number of errors and inconsistencies within various Skill Guides have been fixed:[/*][list]
- Fixed multiple tooltip issues.[/*]
- Updated various descriptions.[/*]
- Fixed typos. [/*]
- Added the 'Also requires...' text to Mining Skill Guide entries about Dungeoneering.[/*]
Currency Update
- Attempting to empty your Money Pouch in to an already full Bank will now return the correct error message.[/*]
- Attempting to move items from your Bank to a Beast of Burden that would trigger an error message, now displays the correct error message.[/*]
- Fixed an issue when reclaiming items from Death that was causing empty Rune Pouches to be overvalued and too expensive.[/*]
- Fixed an issue that would cause the Price Checker to display incorrect values.[/*]
- The Travelling Merchant and Fancy Dress Shop Owner will now correctly display your true monetary worth when interacting with their respective stores.[/*]
Unwelcome Guests
- The execute chance as part of the Tier 3 Guardhouse perk was effecting certain bosses. This has been corrected. This change affects the following bosses:[/*][list]
- Temple of Aminishi:[/*][list]
- Ol' Sawtooth[/*]
- Giant Slime[/*]
- Smoulders[/*]
- Elegorn the Celestial[/*]
- Alanogard the Black[/*]
- Engorged lava strykewyrm[/*]
- Sangri the Red[/*]
- Verak Little[/*]
- Ulthven Keith[/*]
- Bossy McBossFace[/*]
- Quetzathog[/*]
- Yor'Ger the Deceiver[/*]
- Oreb, the Magister[/*]
- Masuta the Descended[/*]
- Corpse Carrier[/*]
- Bloated monstrosity[/*]
- Fred[/*]
- Cerberus Juvenile[/*]
- Denizen of Infernus[/*]
- Smoulders, the Revenger[/*]
- Maelstrom, Raging Waterfiend[/*]
Woodcutters' Grove
- Farming tree patch NPCs should no longer abruptly say that they're already taking care of the Farming patches when players ask them for Farming advice.[/*]
- The 'My fort smells of rich mahogany' achievement no longer appears locked in the Achievements interface and the tooltip has been updated to list 60 Construction as a requirement.[/*]
- Added Skill Guide entries for the Grove cabin.[/*]
- Missing options have been added back to the dropdown menu of the make-x Fletching interface.[/*]
- Players can no longer store noted items in a Woodbox.[/*]
- Modified wood spirits to award the player with extra Logs when the Adze or related effects are active.[/*]
- Changed the examine text of Bird's Nests that contain wood spirits.[/*]
- Fixed an issue that would cause the tree in The Lost Grove to spawn partially below the ground.[/*]
- Fixed an issue where having an Adze effect active and chopping trees would not contribute to Woodcutting daily tasks.[/*]
- The Imcando Hatchet now sheathes correctly and the glow from the augmented version is now brighter and visible from all angles.[/*]
- When setting the quick teleport option of the Nature's Sentinel outfit to the Elder Tree in the Woodcutter's Grove, the chat message will no longer say 'No quick teleport destination selected'.[/*]
- The final tree stump models for the customisable trees in Fort Forinthry have been plugged in.[/*]
- Fixed an issue that would cause the Woodbox's tooltip to display wrong information when it has been partially emptied.[/*]
- Fixed an issue that would cause the Woodbox tooltip to not display its contents while it was in the bank.[/*]
- Adjusted the Kitchen Tier 3 requirements with the proper wood type.[/*]
- Fixed an issue that would cause Yew trees in the Woodcutter's Grove to spawn with graphical errors.[/*]
- Fixed an animation issue with the Blessed Hatchet.[/*]
- Willow trees are no longer labelled as 'members only' on the World Map.[/*]
Community Showcase
[url=https://pbs.twimg.com/media/F0NtUrUWcAYJFUE?format=jpg&name=4096x4096] @Enkoro's World Guardian took a dip in a vat of Soul Dye. @Legend_Arts with another amazing speed painting. @ACPL with this stylish illustration of Rasial. Loving the sharp lines and imposing figure!
RuneTube
https://www.youtube.com/embed/p0E9MWfQ_B8 @IronAraxxor helping get your ready for Necromancy!
https://www.youtube.com/embed/3DU_1oJBb1w @Letsdiscussrs deep diving into everyone's favourite demon!
https://www.youtube.com/embed/qVtL9D8syEU Endgame is always the goal but @InitYeah is helping you get there with these mid level item tips!
Scapers' Screenshots
Portlandia and friends didn't want to leave the beach this year. Bjorngomes shares a quiet, serene moment with friends. Home for Rent. Several previous occupants. Contact DarkWinx with your best offer.Pink Skirts Player Events
Each week the Pink Skirts put on a selection of fun activities that everyone can join. Here are the main events this week:
Skill 'n' Chill
- Hosted by: MadClikr & the Lil Tuzzies Clan[/*]
- Date/Time: Monday July 10th, 23:00 Game Time[/*]
- World: 85[/*]
- Location: Fort Forinthry[/*]
- FC: Lil Tuzzies[/*]
Kree'Arra Hardmode
- Hosted by: M e r c y & Helpscape[/*]
- Date/Time: Friday July 14th, 16:00 Game Time[/*]
- World: 35[/*]
- Location: Armadyl Lobby[/*]
- FC: Helpscape[/*]
Mega Duck Hunt
- Hosted by: Steve20058, Mega Duck & IcyLove[/*]
- Date/Time: Saturday July 15th, 18:00 Game Time[/*]
- World: 5[/*]
- Location: Falador Park[/*]
- FC: Mega Duck[/*]
If these don't take your fancy, take a look at the full events schedule here. There’s sure to be something you’ll enjoy!
- The RuneScape Team