Another update is available now! It introduces posters, signs, new crafting stations and several new items.
Posters enable you to upload custom images from your hard drive and place them in the world. Of course this also works in multiplayer, so other players can see these images. And of course you can also change the poster color. In addition to that, the new version also features "decals": they are similar to posters, but they're projected on the surface - this is quite handy if you want to place an image on an uneven surface, for example. You could use that for markings, or smaller details like fallen leaves on the ground etc.
In addition to posters and decals, this update introduces several writable signs. A new features is that you can change both the font and font size, but you can also set an arbitrary font color. Signs support rich text, so you can set a different style or color for parts of your text.
Apart from posters and signs, this update adds a lot more content to the game: There are two new crafting stations - a grinder and paper press. The grinder is used to crush cloth to rags or certain other items (like coal or sulfur) to powder, while the paper press is used to turn rags into paper.
You can now find wheat, which spawns randomly in your world. Collect it and use a grinder to turn it into flour, which can then be used to create dough for bread or cookies. Fittingly, there is now a masonry oven to bake the dough.
Apart from various other new items (e.g. a bow and arrow, bomb etc) and objects (e.g. several new doors), this update finally introduces some headgear: A medieval miner's helmet and two modern helmets with a lamp. The handling for clothes isn't fully ready yet, so to wear them, rightclick on the item and select "Wear". When wearing any of these helmets, press L to enable the light.
Last but not least this update contains several changes and bugfixes. We've reworked the color picker, fixed some multiplayer-related issues, and now the new version should finally work on Apple Silicon hardware again!
In addition to that, we've added new methods and made a lot of changes to the Plugin API - you can find the full changelog here: https://forum.rising-world.net/thread/12721
Stay tuned for the next updates! We'll now put a bigger focus on mounts, aggressive animals and biomes & caves :)
Changelog 0.6.7 (2023-06-30):
- [New] Posters, which enable you to place custom images from your hard drive in the world
- [New] Decals, which act similar to posters, but align to uneven surfaces
- [New] Writable signs, placard and text object
- [New] Text editor for signs, including multiple fonts and rich text support
- [New] New plant: wheat (including different growth stages)
- [New] New crafting stations: paper press and grinder
- [New] New cooking station: masonry oven (to bake bread)
- [New] New ranged weapon: bow & arrow (including 3 types of arrows)
- [New] New explosive items: bomb and explosive arrow (for bow)
- [New] New items: paper and rags
- [New] New food: baked steak, flour, dough, cookie and bread
- [New] New gear: miner's helmet (medieval), 2 modern helmets and 2 modern helmets with a lamp
- [New] Added 20 new doors, including glass doors and saloon doors
- [New] Added several new music tracks
- [New] New command "setofflineplayergroup" to set the permission group of offline players (multiplayer)
- [New] New temporary command "undress" to remove all clothes (until proper handling is implemented)
- [New] New command "rendernpcs" to render icons of all npcs
- [Change] Updated to Unity 2022.2.21f1
- [Change] Color picker now allows you to switch between HSV and RGB mode
- [Change] Trash icon in inventory is now always visible in creative mode
- [Change] The game now also detects regional languages (if you want to create custom localizations)
- [Change] Changes to texture scale (in building menu) are now stored persistently
- [Change] Increased timeout in loading screen (relevant when downloading lots of plugin assets when joining a server, for example)
- [Change] Updated Steamworks SDK version (1.57)
- [Bugfix] Fixed wrong nametags in multiplayer (need feedback)
- [Bugfix] Fixed bug that caused certain music tracks to never play
- [Bugfix] Fixed blueprint permissions ("create" and "createown") not working (multiplayer)
- [Bugfix] Fixed bug that caused trees and other plants to not grow sometimes
- [Bugfix] Fixed sporadic (and rare) error when joining a multiplayer server
- [Bugfix] Fixed some issues with vehicle sync in multiplayer (still work-in-progress)
- [Bugfix] Fixed underwater effect still being active after returning to the main menu
- [Bugfix] Player should no longer get stuck when walking up scaffoldings
- [Bugfix] Mac: Fixed engine crash on Apple Silicon (M1/M2)
- [Bugfix] Mac: Fixed plugins not working correctly on MacOS