News Liste Rising World

Status Update: Terrain shaders
Rising World
04.03.20 16:57 Community Announcements
Hey folks! We want to give you a small status update of our recent progress.

The last weeks we've been mainly working on textures and proper terrain shaders. Unlike the Java version of the game, we're using physically-based rendering, which is basically a more realistic approach to render materials.
Materials no longer consist of a single texture, instead there are various maps which allow the game to render the material accurately (including surface structure, glossiness etc).





When it comes to the terrain shaders, or more specifically, to the transition between multiple materials (e.g. sand, dirt, gravel etc), we're now taking the "height" of the particular material into account instead of just blending the materials. As a result, transitions between materials are more realistic now (compared to basic blending)



We've also been tweaking the terrain generation and started working on new vegetation. This is something we want to get ready before we can release a first playable demo of the new version. We know things take quite long, but we're sure you'll like it once it's ready :) Anyway, we are very grateful for your patience!

Last but not least we want to share a screenshot of a fairly high mountain. Even if it doesn't look that tall, but this mountain has a total height of more than 800 blocks! Just as a reference, the highest mountain in the old version had a max height of ~230 blocks. So yes, you can build much higher in the new version ;)



Stay tuned for the next status update! To get more information about what's happening in the meantime, please check out our Trello Roadmap
Logo for Rising World
Release:03.12.2015 Genre: Action-Rollenspiel Entwickler: JIW-Games Vertrieb: KISS Ltd. Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Update 0.7: Biomes, Caves and much more!
Rising World
02.02.24 19:04 Community Announcements
Update 0.6.7: Posters, Signs and more Content
Rising World
30.06.23 16:59 Community Announcements
Update 0.6.5: Plugin API
Rising World
12.04.23 17:28 Community Announcements
Update 0.6: Animals
Rising World
01.03.23 17:38 Community Announcements
Update 0.5: World generation
Rising World
31.10.22 18:10 Community Announcements
Update 0.4.8: Vegetation, farming and volumetric clouds
Rising World
22.06.22 19:13 Community Announcements
Update 0.4.5: Blueprints and chests
Rising World
31.01.22 18:27 Community Announcements
Update 0.4: Crafting, Smelting and lots of new Items
Rising World
01.12.21 18:04 Community Announcements
Update 0.3: Multiplayer
Rising World
31.08.21 18:21 Community Announcements
Update 0.2.1: Glass, creative mode tools and more
Rising World
21.06.21 15:40 Community Announcements
Update 0.2: Building Update
Rising World
29.04.21 18:48 Community Announcements
First playable version now available!
Rising World
16.12.20 17:39 Community Announcements
Status Update: Getting closer to the new version
Rising World
01.10.20 18:43 Community Announcements
Status Update: Objects, doors and a short video
Rising World
01.08.20 18:05 Community Announcements
Status Update: Vegetation
Rising World
24.06.20 20:00 Community Announcements
Status Update: Items, Weather and a Survey
Rising World
19.04.20 19:07 Community Announcements
Status Update: Terrain shaders
Rising World
04.03.20 16:57 Community Announcements
Status Update: Lights and Shadows
Rising World
13.01.20 17:00 Community Announcements
Merry Christmas!
Rising World
23.12.19 14:28 Community Announcements
Status Update: Terrain generation
Rising World
05.11.19 16:40 Community Announcements