The Ripout Halloween update is here! With this update, we are bringing you part 2 of the UI redesign, new weapons and garments, many hotfixes, and updates to the existing features.
New Sidearm - Blaster Pistol
A new sidearm Blaster Pistol is added to the game. Besides shooting out blaster projectiles each projectile will deal fire damage to any enemy it hits.
New Melee weapons
Mace
Spear
New Suits
Bio Punk and Cadaver
New UI/UX
Main Menu Resdesign
Game Menu Redesign
Settings Redesign
Join game Redesign
Character Selection Redesign
Armed bandit Redesign
Shuttle Terminal Redesign
Special Holiday Gift - Pumpkin Master Suit
Hotfixes
- Fixed crash for clients joining while the host is using melee weapon heavy attack
- Added new support mod icons
- Added new HUD critter and pet icons
- Fixed an issue with wrong icons being displayed in the HUD for Enhancements
- Reworked Flamethrower and Rocket Launcher projectile implementation
- Fixed an issue with the Quest Fall 4 Objective missing a subtask
- Added VFX and SFX when modules interact with power surge hazard
- Enabled critical damage for explosive weapons
- Collectible rewards rework - added notification for when collectibles are picked up and ability to be shown in the Mission Summary screen
- Fixed an issue when Clients joined the session after the Boss was killed
- Fixed missile pistol sound
- Fixed inconsistent critical damage indication
- Reduced melee weapon hit radius from
- Nerfed Melee heavy attack, crit chance, and damage
- Enabled for all sounds (except UI sounds) to be paused when the game is paused