First and foremost, we want to extend a big THANK YOU to everyone that is playing RIPOUT!
We have been following and noting all your comments, suggestions and bug reports in every possible place since the game launched into Early Access on Tuesday - thank you all so much for taking the time to share your thoughts with our team! Below is a list of the most important bits of feedback that we have collected since launch and will be working on in the following days in order to fix/update and include in hotfix patches that we will release in the following weeks:
- Fixing the crashes and performance issues caused by the Nvidia DLSS Frame Generation. We are working with their team to find the best solution so those issues can be resolved.
- Localization issues where text on specific widgets is not aligned with the language selected
- Weapon gun feel improvements
- Performance issues that have been reported with stuttering in specific levels
- Known issues with farming damage stats on assets that are not destructible or enemy types
- Known issues with some stats that are not correctly shown
- Known issues with Enemy sound
- Small issues with Enemy behaviour
- Known UI/UX improvements
- Many additional hotfixes
We will be providing more detailed Patch Notes for each Hotfix Patch that goes up so you can all know what is fixed and improved in the current build.
We also want to take a moment to encourage the members of the community to join the [official RIPOUT Discord]. Inside, you will find a more direct method of communication with the developers, announcements for potential events and content updates, and maybe even a few new friends for raiding ships in co-op.
Once again, we would like to take this opportunity to thank the RIPOUT community for playing the game, creating content and sharing your thoughts about our game.
An additional note: RIPOUT is proud to be participating in the Steam Screamfest! So if you haven't picked up RIPOUT, considering doing so while the game is discounted 10%.