Relic Improvements
We’re adding Relic Lore which can be found in the Relic Index. We’re also separating the Events Group into several themed groups for better understanding. First of these groups is the Alice’s Adventure Group, and there will be more Groups in the future when Relics are released as part of specific Events. We’re also implementing minor improvements in Relic Storage and Gemstone Storage, such as highlighting compatible Relic sockets when selecting a Gemstone.
Artifact Quick Craft and Autoselling Artifacts
We’ve added a new feature to the Forge called Artifact Quick Craft. It allows you to simultaneously craft multiple Artifacts of one specific Set. To use the Quick Craft feature, you must have at least 1 slot free in either your Artifact Storage or Inbox.
You can customize how you use Quick Craft by setting the desired number of Artifacts you'd like to craft, and manage other settings to automatically sell Artifacts you don’t want to keep.
Artifacts obtained via Quick Craft (including any that are automatically sold) are counted towards any related Events, Tournaments, Missions, CvC or other in-game activities.
Read more about Artifact Quick Craft in the Guide: Forge.
Siege - Draw condition improvement
We are constantly looking to improve Siege, and this time around, we’ve tackled the draw conditions. Now, if both Clans destroy each other’s Strongholds and also receive the same number of Victory Medals, then the Clan that protected the most Team slots in their own buildings will be declared the winner.
Gear Ascension Tournament
We’re also introducing a new type of Tournament, called Gear Ascension Tournament. You’ll need to get as many Oils and Extracts as you can to earn Points, and pick up some great rewards!
Chimera Clan Quest rebalance
Some of the Chimera Clan Quests we created turned out to be tougher than we thought. With that in mind, we’ve rebalanced some of them to make them a little easier - they’re still a challenge though!
Market Refresh button repositioning
We’ve repositioned the Refresh Now button in the Market to avoid accidentally tapping it when trying to exit the Market.
Champion rebalance
Ash'Nar Dragonsoul, Base Form
6* Ascension bonus changed to SPD +10
[Skill 1 – Ignition Arc]
Old version:
Attacks 1 enemy 3 times.
Each hit has a 25% chance to increase the duration of a [HP Burn] debuff on the target by 1 turn.
New version:
Attacks 1 enemy 3 times.
Each hit has a 50% chance of increasing the duration of all debuffs on the target by 1 turn.
Each hit has a 100% chance to increase the duration of a [HP Burn] debuff on the target by 1 turn instead, if the initial chance does not activate.
[Skill 5 – By Fire Be Healed]
Old version:
Each active [HP Burn] debuff placed by this Champion increases their MAX HP by 5% (stacks up to 25%).
[HP Burn] debuffs placed on allies heal them instead of damaging them.
New version:
Each [HP Burn] debuff placed by this Champion while in their Base Form increases their MAX HP and DEF by 5% (stacks up to 25% across both Forms and will not reset).
[HP Burn] debuffs placed on allies heal them instead of damaging them.
Allies deal 3% more damage for each active [HP Burn] debuff. If there are multiple Champions on the team with this skill, only one will activate.
Ash'Nar Dragonsoul, Alternate Form
[Skill 1 – Thunderstar]
Old version:
Attacks 1 enemy 2 times. Each hit has a 35% chance of repeating once if the target is under a [HP Burn] debuff.
New version:
Attacks 1 enemy 2 times. Has a 25% chance of repeating each hit.
Each hit also places a 60% [Decrease DEF] debuff for 2 turns.
[Skill 2 – Magma Geyser]
Old version:
Attacks 1 enemy.
If the initial target is under a [HP Burn] debuff, will repeat the attack on all enemies.
This repeated attack will ignore 20% of each target's DEF.
New version:
Attacks 1 enemy.
Applies a [Debuff Spread] effect, taking all debuffs from the target and placing them on all enemies.
Then, repeats the attack on all enemies. Increases the duration of all debuffs on all enemies by 1 turn.
Both attacks will ignore 20% of each target's DEF.
[Skill 3 – Cataclysm Smash]
Old version:
Attacks all enemies. Before attacking, places a 60% [Increase DEF] buff and a 30% [Increase C. DMG] buff on this Champion for 2 turns.
Then places a [Provoke] debuff for 1 turn on targets under a [HP Burn] debuff. If the target of this skill is a Boss under a [HP Burn] debuff, places a [Provoke] debuff for 2 turns instead.
This attack cannot be a weak hit when hitting enemies under a [HP Burn] debuff.
New version:
Attacks all enemies. Before attacking, places a 60% [Increase DEF] buff and a 30% [Increase C. DMG] buff on all allies for 2 turns.
Places a [Provoke] debuff for 1 turn. If the target of this skill is a Boss, places a [Provoke] debuff for 2 turns instead.
This attack cannot be a weak hit when hitting enemies under a [HP Burn] debuff.
[Skill 5 – By Fire Be Broken ]
Old version:
All of this Champion's skills will ignore 15% of the enemy's DEF if they are under a [HP Burn] debuff.
[HP Burn] debuffs placed on allies heal them instead of damaging them.
New version:
Each [HP Burn] debuff placed by this Champion's Base Form increases this Champion's MAX HP and DEF by 5% (stacks up to 25% across both Forms and will not reset).
All of this Champion's skills will ignore 20% of the enemy's DEF if they are under a [HP Burn] debuff.
[HP Burn] debuffs placed on allies heal them instead of damaging them.
Wurlim
Aura changed to Increases Ally DEF in all Battles by 33%.
[Skill 1 – Winds of Winter]
Old version:
Attacks 1 enemy. Has a 30% chance of placing a [Freeze] debuff for 1 turn.
Places a [Perfect Veil] buff on the ally with the lowest HP for 2 turns if the [Freeze] debuff is placed. Places a [Veil] buff on the ally with the lowest HP for 1 turn if the [Freeze] debuff is blocked or resisted.
New version:
Attacks 1 enemy. Has a 30% chance of placing a [Freeze] debuff for 1 turn. This debuff cannot be resisted.
Places a [Perfect Veil] buff on the ally with the lowest HP for 2 turns.
[Skill 2 – Frostbite Blast]
Now places a 50% [Decrease ATK] debuff instead of a 25% [Decrease C. DMG] debuff.
[Ascended Skill 2 – Frostbite Blast]
Now places a 50% [Decrease ATK] debuff instead of a 25% [Decrease C. DMG] debuff.
[Skill 3 – Icegrave Armor]
Added effect: Has a 60% chance of placing a [Freeze] debuff on all enemies for 1 turn. This debuff cannot be resisted.
Improvements and battle fixes
- Fixed a visual bug that caused Champions under the [Sheep] debuff to appear as though they were utilising effects before transforming back to their regular form.
- Fixed a bug that allowed Champions in the Vault to equip and unequip Relics.
- Fixed a visual bug that caused Suzerain Katonn’s Temporal Nova skill animation to start from the wrong position in Chimera Battles.
- Fixed a visual bug that caused Mythical Champions’ skills to look not upgraded when viewing from the Team Selection menu.
- Fixed a bug that caused Toshiro the Bloody to only use his Quick Draw skill against Chimera’s Lion and Viper Forms when battling on Auto.
- Fixed a bug that caused a delay when battling on Auto after Nais the Shadowthief transforms into his Base Form.
- The effect of the Sharpened Riposte Gemstone now stacks when multiple are socketed into a Relic.
- Fixed a bug that caused Aphidus the Hivelord’s Fleshsearer skill to not decrease the target's DEF when placing an [HP Burn] debuff on the Chimera.
- Fixed a bug that caused Marius the Gallant’s Steadfast Knight skill to not activate instantly after an enemy Mythical Champion changes Form.
- Fixed a bug that caused the game to stutter or crash when placing a lot of [HP Burn] and [Poison] debuffs in the Spider’s Den on Hard.
- Fixed a bug that caused one-time offers in the Daily & Progression tab to be purchasable multiple times.
- Fixed a bug that caused the Avatar border to be visible while equipping the Avatar Frame from the Alice’s Adventure Event in Raid.
- Fixed a bug that caused the player’s nickname to overlap with the Avatar.
- Fixed a bug that caused some account details to disappear when switching between chat rooms in Global Chat.
- Fixed a bug that caused the “Ascend” button to be displayed as available for a Champion that has already been Ascended to the maximum level of Ascension.
- Fixed a bug that caused a Champion’s level of Ascension to appear as though it had reset after mixing a Potion.
- Fixed a visual bug that caused the Artifact Set icon animation to not appear when equipping an Artifact Set on a Champion without Gear.
- Fixed a visual bug that caused a Charm’s counter in the Forge to display incorrectly.
- Fixed a visual bug that caused the Hydra’s skill icons to overlap with the skill descriptions in battle.
- Fixed a visual bug that caused a Mythical piece of Gear’s Frame to appear incorrectly in the Swap window.
- Fixed a bug that caused the Back-to-Back Champion’s Badge progress to not reset after a player was inactive for a week.
- Fixed a bug that caused the main rewards of a Hero’s Path Event to not be displayed in the teaser phase.
- Fixed a bug that caused Clan Roles to display incorrectly in the Hydra and Chimera Clash windows.
- Fixed a bug that caused Clans to assign more than 5 Deputies.
- Fixed a visual bug that caused the main Forge window to briefly appear in the middle of a 10x Craft.
- Fixed a visual bug that caused all the location icons in the Cursed City map to merge into one, after completing a battle.
- Fixed a bug that, when searching for a Clan, caused the filter to only show Clans up to level 20.
- Fixed a bug that caused the Ascension Status drop-down to appear disabled upon reopening the filter if the Ascension Bonus filter was applied before closing it.
- Fixed a bug that caused text to overlap with the Live Arena Season icon.
- Fixed a bug that caused a Hero’s Path event to not open when tapping the Cat's Gaze Relic, Queen of Hearts Soul, or Knave of Hearts Soul in the banner image.
- Fixed a bug that caused the countdown timer for the start of a Live Arena Season to be displayed after logging in again.
- Fixed a bug that caused stars earned on Campaign Stages to appear earned on higher difficulties, even if those Stages are still locked.
- Fixed a bug that caused an Ultra Platinum Avatar to be displayed as unlocked, despite a player never receiving it from an Ultra Platinum Chest.
- Fixed a bug that caused earned stars and a best completion time for Campaign Stages to not be updated when a player changed the difficulty.
- Fixed a bug that caused a pop-up regarding an unfinished battle to appear after completing a Stage, launching Background Multi-Battles, and then returning to the Bastion.