Hydra Quick Battle
We are adding the highly-requested Quick Battle feature to the Hydra Clan Boss. This will be an option for players who want to fight the Hydra, but do not want to watch the whole battle play out in real-time. Quick Battle will be available for every Hydra difficulty, but must first be unlocked by dealing a set amount of damage using a single Hydra Key.
The amount of damage needed to unlock Quick Battle corresponds to the amount of damage needed to receive the highest value Hydra Chest on that particular difficulty.
It is possible to unlock Quick Battle for several Hydra difficulties at once. For example, if a player achieves the Quick Battle unlock conditions on Brutal, it will also unlock Quick Battle on all Hydra difficulties below Brutal.
Team presets and general Hydra battle mechanics remain the same as if the player was running the battle normally in Auto mode. Once a player has initiated a Quick Battle, they cannot interfere with the battle until it finishes.
Players can use Quick Battle a limited number of times during one weekly cycle. After the cycle is over, the number of Quick Battles resets automatically. It is possible to discard a Quick Battle result without spending a Hydra Key.
Campaign Super-Raids
The good old Super Raids are now available in the Campaign. Save time, raid the Campaign, and get double the rewards!
Fragments Exchange Lock
We’ve added a lock on the Champion Fragments Exchange feature to ensure that you can’t accidentally exchange a complete set of Champion Fragments you want to hold onto.
New Clan Levels + Clan Shop Items
As part of this update, we’re also adding 5 more Clan levels, which all come with the extra Silver for completing Campaign Stages, additional Multi-Battles, and two more slots in the Clan Shop. There are also new resources available in the Clan Shop – Rank 1-3 Basalt, Gilded Medallions, and a Gemstone Box!
QoL: Champion names in the Soul Collection
We’ve added Champion names and Faction icons to the Soul Collection window in the Altar of Souls and a few other places, so you won’t get confused about which Champion Souls you have.
QoL: Chaos Dust and Chaos Powder amount depiction
We’ve also added a visual depiction of your total Chaos Dust and Chaos Powder on the victory screens when you tap the resource icon, so it’s easier to keep track of your resources.
QoL: Total Stats Window
We changed the order of tabs in the Total Stats window in the Champion Collection, so now you can immediately see the stats of your Champion instead of having to switch a tab first.
Stage Requirement Filter
Now, when you tap on the Champions button in the Team Selection screen when taking on Doom Tower Secret Rooms and Faction Wars, you’ll be taken to the Champions window with filters already active.
Filter out Faction Guardians
We have added a new option for the Champion Filter in the Tavern and Empower Champions tab of the Guardian Ring, enabling you to hide Champions that are set as Faction Guardians.
AI Fixes
We have addressed AI bugs across a wide variety of locations in the game. Check out the full list of skills, Champions, and Bosses that have been affected in the news post titled A Smoother Game Awaits: AI Bugs Fixed.
Immunity Skills fix
Another change we’ve implemented is to make sure that when a Champion’s skill states that they are “Immune” to certain debuffs or effects, that they are truly immune to those things. If another skill states that it will place a guaranteed debuff, ignore a portion of the target’s RES, or ignore [Block Debuffs] buffs, it will still not bypass “Immunity”. You can find the affected Champions below:
- Leorius
- Roric
- Yumeko
- Hoskarul
- Ronda
- Tramaria
- Tatsu
- Krixia (both Forms)
- Acelin
- Marius
- Falmond
- Galleus (second Form)
- Aragaz
- He-Man
Campaign Boss XP Rebalance
We’ve rebalanced the amount of XP earned from Campaign Bosses when facing them on Normal, Hard, and Brutal difficulties, ensuring it’s more consistent. Now each Campaign Boss grants gradually more XP than the previous one.
New Relics
We’ve also added a new batch of Relics, called the Clan Group. Discover 8 new Relics, which can be crafted from a new resource, Gilded Medallions, which themselves can be obtained in the Clan Shop.
Champion rebalance
Ultan of the Shell
[Skill 1 – Under the Skin]
- Skill changed
Old version: Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each hit will also ignore 50% of the target's RES if Oella is on the same team.
If the target is under an [Increase DEF] buff, each hit has a 80% chance of removing it. This effect cannot be resisted.
New version: Attacks 1 enemy 2 times. Each hit has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns. Each hit will also ignore 50% of the target's RES if Oella is on the same team.
If the target is under an [Increase DEF] buff, each hit has a 80% chance of removing it. This effect cannot be resisted.
[Skill 2 – Resurging Reversal]
- Skill changed
Old version: Removes all debuffs from this Champion. Heals this Champion by 20% of their MAX HP for each debuff removed.
Then, places a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is equal to any surplus heal from this skill.
Finally, attacks 1 enemy. Will ignore [Shield] buffs. Damage increases by 20% for each debuff removed by this skill.
New version: Removes all debuffs from this Champion and heals them by 20% of their MAX HP. Heals this Champion by an additional 20% of their MAX HP for each debuff removed.
Then, places a [Shield] buff on this Champion for 2 turns. The value of the [Shield] is proportional to this Champion's ATK. The value of the [Shield] also increases by 5% for each debuff removed.
Finally, attacks 1 enemy. Will ignore [Shield] buffs. Damage increases by 20% for each debuff removed by this skill.
- Damage multiplier increased.
[Skill 3 – Somnolence Spores]
- Skill changed
Old version: Attacks all enemies. Has a 100% chance of placing a [Sleep] debuff for 1 turn. Will ignore 50% of the target's RES if Oella is on the same team.
Fills this Champion's Turn Meter by 15% whenever a [Sleep] debuff placed by this skill expires.
New version: Attacks all enemies.
Has a 100% chance of placing a [Sleep] debuff for 1 turn and a 30% [Decrease SPD] debuff for 2 turns. If Oella is on the same team, will place a [Stun] debuff instead of [Sleep], and ignore 50% of each target's RES.
Fills this Champion's Turn Meter by 15% whenever a [Sleep] or [Stun] debuff placed by this skill expires.
If Oella is on the same team, grants this Champion an Extra Turn.
- Damage multiplier increased.
Konstantin the Dayborn
[Skill 1 – Sword of Suns]
- Skill changed
Old version: Attacks 1 enemy. Places an extra hit if the target is under any debuff.
New version: Attacks 1 enemy.
Places a 60% [Decrease DEF] debuff for 2 turns. This debuff cannot be resisted when Vlad the Nightborn is on the same team.
Places an extra hit if the target is under any debuff.
[Skill 2 – Rune Shatter]
- Skill changed
Old version: Attacks all enemies 2 times. Each hit will ignore 10% of each target's DEF for every [Leech], [Decrease DEF], and [Block Active Skills] debuff they are under.
New version: Attacks all enemies 2 times. Each hit will ignore 15% of each target's DEF.
Each hit will ignore an additional 10% of each target's DEF for every [Leech], [Decrease DEF], and [Block Active Skills] debuff they are under.
If a target is under [Leech], [Decrease DEF], and [Block Active Skills] debuffs simultaneously, each hit will ignore 75% of their DEF instead.
[Skill 3 – Quietude]
- Skill changed
Old version: Attacks 1 enemy. Before attacking, steals all buffs from the target, then transfers all debuffs from this Champion to the target.
Decreases the cooldown of the Quietude skill by 2 turns if this attack kills an enemy.
New version: Attacks 1 enemy. Before attacking, steals all buffs from the target and transfers all debuffs from this Champion to the target. This effect cannot be resisted when Vlad the Nightborn is on the same team.
Resets the cooldown of this skill if the target is killed.
- Aura changed
Old version: Increases Ally ATK in Arena battles by 30%.
New version: Increases Ally ATK in Arena battles by 35%.
Improvements and battle fixes
- Fixed a bug that caused the game to crash when Stokk the Broken was involved in a battle against the Hydra.
- Fixed a visual bug that caused the Scarab King’s HP bar appear empty when it wasn’t, when King Gallcobar was involved in the battle.
- Fixed a bug that prevented players from fusing Dawncaller Sabitha in the Portal until the Attack phase in the current Siege was over, if that Champion had been used in two Siege battles.
- Fixed a bug that caused Nell Blackteeth’s Blackteeth's Buffet skill to not work correctly after Arbiter used her Mentor of Heroes skill.
- Fixed a bug that caused a Resisted notification to pop up when Marius the Gallant used his Death or Glory skill against enemies with no buffs.
- Fixed a visual bug that caused the highest possible drops from Stage 30 of the Event Dungeon to display incorrectly.
- Fixed a bug with the additional damage calculation in Chronicler Adelyn's Perceive Weakness skill.
- Fixed a bug that caused the Chimera’s Ram Form to not prioritize attacking Champions under the [Duel] effect.
- Fixed a bug that caused Champions to not attack decapitated Hydra Heads when battling on Auto.
- Fixed a bug that caused the Equalize Turn Meter effect in Losan K'Leth’s Spirit Calculus skill to equalize Losan K'Leth’s Turn Meter when fighting against the Hydra.
- Fixed a bug that caused Lady Noelle’s Cryomantic Queen skill to decrease an enemy’s SPD, even if they are not under a Freeze debuff.
- Fixed a bug that caused Champions battling on Auto to use Ally Attack skills against Hydra Heads that were under a Serpent’s Will buff.
- Fixed a bug that caused the Aspect of Siroth Relic to reduce the damage, but not reduce a Champion’s Turn Meter if that Champion is immune to Turn Meter reduction effects.
- Fixed a visual bug that caused item frames in the Clan Shop to display incorrectly.
- Fixed a bug that caused Savage, Stun, and Fury Artifacts to not appear in the Market.