New Content
- Quake 2 CHAINFIST Gauntlet
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- Quake 4 DARK MATTER GUN Rocket Launcher
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- Quake Wars STROGG LIGHTNING PISTOL Lightning Gun
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New Competitive Game Modes added to Custom Game
- CTF Tourney - 1-8 players, no bots. One-champion-limit-per-team, 5 second weapon respawn times, no breakables, no killer target cams, and no killer death HP stacks
- TDM Tourney - 1-8 players, no bots. One-champion-limit-per-team, 15 second weapon respawn times, no item timers, no breakables, no killer target cams, no killer death HP stacks, 10s->5s max forced respawns, and Friendly Fire (will initially test 50% damage).
New Custom Game Options
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- Force Champion (supports None, Mystery Champion, or a specific champion of your choosing)
- Starting Weapons
- Weapon Respawn Time
- Active Abilities (now also supports enabling them in modes where they weren't present)
- Refresh Ability on Spawn (cooldown reset when a player respawns)
- Max Health & Armor on Spawn
- Health & Armor Decay
- Self-Damage
- Instagib Weapons
- Instagib Abilities
- Infinite Ammo
- Enemy Knockback
- Friendly Fire
- Spawn Power-ups
- Spawn Health
- Spawn Armor
- Spawn Ammo
- Spawn Pickup Weapons
Map Fixes
- Blood Run - Fixed an issue that could cause players to fall out of the map during warmup, reported in Clan Arena
- Vestibule of Exile - Fixed decal collision on HA and LG jumppads
Updates
- CTF - Increased the size of the flag pickup trigger, 0.5m to 0.8m radius
- CTF - Active abilities are now disabled when picking up the flag
- Pings on the Duel scoreboard are now colored green, yellow, or red based on connection quality
- Removed Mystery Champion game modes from Custom Game, as you can now enable it in any game mode using the new settings options
Services Updates
- Updated anti-cheat, resolved Daemon Tools compatibility issue