Simply head to the Gameplay tab in the Options menu and type in the following codes:
EosCaeruleum
AklysCaeruleum
LabrysCaeruleum
EosSideros
AklysSideros
LabrysSideros
Now, let us delve beyond the palette and into the pale: Aiakos of the Belfry, the final boss in PERISH, has received a thorough telling-off. As part of his punishment, he now receives more damage from players attempting an Orphic run to receive the good ending.
This slight hobbling of our greatest foe Aiakos is amongst a plethora of other bug-fixes which we have duly noted below for your perusal and pleasure.
Difficulty
- "Aiakos of the Belfry" boss now takes 100% more damage from "Orphic Daggers" (dagger upgrade received upon equipping "Reforged Ponos")
- Aiakos no longer pushes players away with every normal footstep
- Aiakos' health now scales with host difficulty preset selection (in other words, on "Forgiving", Aiakos of the Belfry has much reduced health compared to the other difficulty presets)
Balance Changes
- "Zophos" revolver recoil during burst fire mode more accurately follows the player’s crosshair
- "Zophos" revolver recoil has decreased slightly overall
Bug Fixes
- Fixed an issue where the hitbox for the first "Kathorao" boss would remain for a while after her defeat
- Fixed arrows and daggers hitting colliders that were too large on some rock walls
- Fixed spectator camera remaining fixed on the player’s death location for hosts
- Fixed a rare case where enemies could slip on wine for a client but not a host
- Fixed an issue with the Ponos disappearing when entering Elysium
- Fixed the “Enemy Threat Increasing” message appearing when reaching Charon’s Crossing
- Fixed an issue that caused the reforged Ponos active ability to not deal damage to Aiakos
- Fixed an issue where larger enemies could be prevented from spawning on forgiving difficulty