Changes:
- Basic enemies now attack less from behind
- Ammo is now recovered by 25 ammospheres at each airlock and is no longer purchasable in the Pantheon shop. This is just a temporary workaround for now with a more robust ammo management system in the works
- Enemies in earlier levels now drop more Danake to aid in acquiring Danake in the early-game
- Reduced the damage of the Eos energy slice projectile
- Added a more noticeable spawning sound for basic enemies
- Ping is now rebindable
Fixes:
- Fixed an issue where dagger count boost card would give clients +6 daggers instead of +3
- Fixed an issue where you could select a card before all the cards have been revealed
- Fixed an issue with the lodestone collection objective in the Pyristaktos Ravine with the objective text not updating when all lodestones were picked up
- Added a failsafe to prevent losing item unlocks in rare occurrences
- The throwing axe upgrade should now hit enemies much more reliably
- Fixed an issue with the shop tutorial where loadout buttons were clickable, opening categories other than consumables