Hello Patrons,
This long summer is relentless (at least where we are), but here is something to make your gaming days a bit more interesting!
In this summer update for Patron, we've finally „broke the code“ and introduced research stacking, a feature frequently requested by you. For some reason, it kept giving us troubles but it's sorted now and you can finally set multiple reseraches to be researched in given order. If you already know the technology path you wish to take, this should make your life easier.
Another frequently asked detail is addition of open mini map right at the start of the game when you're selecting a spot for your Town center. Now you can have a neat overview of surrounding area to choose from where you want to start building your city, relative to resources, shores and any other geographical feature you deem important.
Content wise, there is an expansion of various sculptures and statues in decoration section. This should be useful once you reach a level of wealth that simply needs to be shown to everyone.
Part of this update is also few more optimization thingies, mainly model optimizations and shader tweaks.
A batch of bug fixes and language patches of various scope is ofcourse mandatory with every update, so we didn't skip it this time either.
Hope your Patron experience will get another enhancement with this update!
CHANGELOG:
- ADDED: Additional 5 decoration busts
- ADDED: Additional 5 decoration statues
- ADDED: Research stacking – you can now initiate a stack of technologies to be researched in sequential order
- ADDED: Mini map will now be shown when you're placing a Town center at the game start
- UPDATED: Additional optimization of several shaders
- UPDATED: Additional optimization of several 3D models
- FIXED: Text correction on First King mission
- FIXED: Fixed italian language
- FIXED: Numerous smaller bugs