News Liste Past Fate

Patch 0.5.0
Past Fate
23.01.25 21:47 Community Announcements

Patch 0.5.0 is so far the biggest patch we have published during closed alpha according to changes in short time. We have further improved the light of the world even more, making the game feel much more realistic than it was in last patch. Weapon placements while unequipped have been changed for most of the early game weapons, this process will be continued in the next patch as well to prevent visual clipping. We have added a lot more Points of Interest in the world as well as more secrets so the exploring should feel even better.

Item statistics and enemy stat adjustments have been scaled for the new combat update that we dropped on last patch so the gameplay should feel much more balanced.

Also we have finally added jiggle physics and much more.





Game Improvements and changes summary:

World
  • Portals have been deleted in Newharbor
  • Portals have been added to Death Realm
  • Death Herald has retired. The Death realm info NPC has been added to the place where Death Herald once stood.
  • Swamp water level has been lowered as it was bugged out
  • Water sites on cultist area have been fixed
  • Added more points of interest in the world
  • The light of the world has been further improved
  • The material of houses has been improved
  • Zombies and Skeletons now have new movement animations, thus making them properly strafe
  • Some miss placed assets have been deleted
  • Cooking fire has a new better look
  • Improved the road from Scout Arnold to the cultist area (there was no road before)
  • The material of humanoid characters has been improved to look much more realistic
  • Stone and foliage have been further optimized


Player Changes and Improvements
  • Item statistics have been scaled and balanced for new combat update
  • Enemy statistics have been scaled and balanced for new combat update
  • Chests, Capes and robes have improved LOD distances
  • Light of Solitra has been fixed and will no longer wonder off
  • Jiggle physics have been added
  • Weapon unequip sockets have been changed to prevent clipping with character while running
  • Shield block animation changes
  • Running and walking sound improvements
  • Movement animation changes
  • Animation blends have been improved
  • Few new items added
  • Default male and female characters are now more curvy


Bugs Fixed
  • Typos have been adjusted for dialogues
  • Added proper icon for Rotten Cape as it was still using the placeholder icon
  • Rotten Cape had bugged LOD levels, those are now fixed
  • Fargrim the Rotten could be stunlocked, this has been fixed
  • The collision of portals have been adjusted
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Release:TBA Genre: Massively Multiplayer Online Entwickler: Icy North Games Vertrieb: Icy North Games Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
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