Another week, another set of hotfixes! This time we've tackled ongoing issues with the new presets and achievements, as well as balanced some of the new difficulties. Pacific Drive version 1.7.3 is available now on PC and PlayStation 5.
Version 1.7.3 - Highlights
- Various fixes related to Achievements and presets
- Colossal Cappy is now scannable, with the correct logbook implementation
Bugs and UX Fixes
- Players are now warned when choosing a custom preset that includes settings that will disable achievements on main menu, and in game.[list]
- Scenic Route now has a warning that explicitly states that achievements will be disabled because it turns off player death.
- Achievements can only be disabled if game is started with settings applied from either the main menu, or from the settings menu - changes will not take effect if the pause menu has not been exited.
- A specific Forest map was proving to be too nasty when encountered early on in higher difficulties due to the lack of roads. This map has been removed from the pool of viable early game maps and will now only appear later in the game.
Gameplay Balance and Scripting
- Implemented an “Accident Forgiveness Plan” where players who encountered an issue where achievements were erroneously disabled after scrolling through difficulties now have achievements enabled again for viable saves.[list]
- Fix is retroactively applied to existing saves - it will be possible to start earning achievements again on affected saves.
- Story-related achievements will need to be re-attempted.
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Known Issues
- ‘Resource Replenishment’ upon return to garage setting is not activating upon death[list]
- Planned fix is being tested, likely to be resolved soon.
- Temp solution: Convert songs to MP3 format
- It's possible to keep creating presets without deleting old ones
- Currently an issue because the file system is inaccessible on the console
- Fix is being researched and investigated