Dear Martians!
Thank you for playing Exploration Update and all the feedback so far! We appreciate it a lot!
During Early Access we aim to address your suggestions as fast as possible. If you encounter any bugs or you have more thoughts about update, please email us to eracolonisthelp@gmail.com, this will help to track down the issues faster.
We are hard at work on next hotfixes and QoL changes and we have already released a patch v0.134.2 on public_testing beta branch on Steam. Feel free to try it out and we will switch it to default branch if no new problems occur, meanwhile we are working on the next one.
Build v0.134.2 - Changelog (public_testing)
- Fixed bug which sometimes showed incorrect outposts after load
- Fixed bug with dirty motocross after building
- Fixed bug with turning wheels of multiple vehicles
- Fixed bug with Heavy Suit when set to realistic movement type
- Fixed bugs related to unpowered workshop fuses and inside temperature
- Fixed scrolling of print queue in Big Crusher
- Fixed tracking points naming on the radar
- Fixed saving state of capsule door open/closed
- Fixed sleeping for longer time than allowed
- Fixed bug with getting stuck on 3D printer screen
- Fixed battery upgrade scrap not scrappable
- Fixed moving items between inventories
- Fixed bug with misplaced tool after upgrading on workbench
- Fixed CO2 bottle capacity and highlighting when Z is pressed
- Fixed wrong default settings for interactable distance
- Fixed bug with UI cursor staying on tablet
- Fixed multiple incorrect texts / translations
- Fixed bug with suit battery disappearing from inventory
- Fixed bug with new location notification sometimes not showing in TPP
In the next build we are focusing on more improvements and QoL changes, including the balance of the tool durability system - based on your feedback.
Yours,
Occupy Mars Team