Dear Martians!
We just deployed a small hotfix for the Winter Update to the public_testing branch.
It consists of small fixes for known issues reported during testing of the recent big Winter Update.
Changelog v0.199.1 -> v0.199.7
- Fixed circuit board box items may disappear if you put the box in the printer's inventory.
- Fixed circuit boards after fixing manually on the workbench can’t be used.
- Fixed wrong layer order of Player and tablet UI while driving inside the Truck.
- Delayed possible start of meteor storm conditions.
- Fixed missing speed up points while building workshop.
- Fixed manually assembled rockets can be duplicated.
- Fixed rocket kit is being printed incredibly fast.
- Fixed blue outline of the multimeter is visible from a high distance.
- Fixed small lightning issue on outpost during the night.
- Fixed abandoned outpost container door blocking player.
- Fixed dome window material transparency in intro base.
- Fixed duplicated lights causing overexposure in workshop and corridors.
- Fixed setting target point colors on the Radar.
- Fixed blocked interactions after pendrive decoding.
- Fixed tipper detachment after destroying small crusher.
- Fixed unending dust devils after certain storms.
- Fixed crash during loading of specific save file.
- Fixed disconnecting pipes from the Heavy Rover.
- Fixed ROG suit changing while female player drives ATV.
- Fixed the case where zooming on radar was not possible.
- Fixed Botany infinite technologies.
- Fixed detection of Uranium deposits from Rover's Radar.
- Fixed indicator of missing parts while constructing using Rover's welder.
- Fixed Truck having not enough power while driving uphill with heavy load.
- Fixed helmet disappearing after repairing with a repair kit.
- Fixed recycling items in the crusher.
- Fixed the amount of oxygen re-filled to inventory-stored bottles.
If no critical issues are found this build will be switched to default branch this weekend ????
Now -> our full focus is on the upcoming Co-Op Mode, stay tuned! ːsteamhappyː
Yours faithfully,
Pyramid Games Team