News Liste Mossfield Origins

Dev update - Launch year!
Mossfield Origins
19.01.23 21:20 Community Announcements



Launch year


That's right Residents, our mission launches this year! The exact date isn't known but when LiFE corporation informs us, we'll let you know.



mission parameters initialized... incoming transmission - in world destination located



Play Testing & Events


Since mission preparation is ongoing, we've been inviting potential Residents to run through the protocols and it's been going quite well. We've redone the first hour of the mission at least three times, so you know it's working.

If you're a potential Resident interested in testing protocols for the mission, make sure to keep a signal locked with the Resident Community Space (e.g the Kitfox Games Discord) if any future opportunities arise.

Reality Entanglement Breach





We were fortunate to have Mossfield Origins be selected as part of the Games In Action - Interactivity / Activation \ Activism event at UBC in Vancouver, Canada. This was the first time the mission was observed in the field with unknown Residents testing experience parameters!

It was valuable to watch Residents who aren't familiar with city-building experiences engage successfully, which is one of our goals. There were also those that did have previous encounters with the genre who reported enjoying it too. Almost all players hit the end of the test (between 45-60 minutes Standard Earth Time) which data confirms was a great success.

After the event, there were many parameters adjusted to better suit future Residents as a result.

Mission Development Progress


We've solidified the specifications of the expected Resident experience and are now working on the last half of the journey.

Localization


Part of doing so is making sure we support a range of Residents by localizing the mission experience (please note, localization data shown below was obtained for test purposes and is not final).



This is more of a debug testing harness, but there's a more directed path for configuring your Resident experience.



Gamepad support


Part of our efforts to support a wider range of hardware for Resident experience is making sure gamepad input is fully supported. It progresses well - the capture below shows engaging with gamepad only.



We've also been working on making it easy to choose a different button set. If you look closely and squint past the GIF quality... cough



Resident Enrichment Facilitation


More details on other mission parameters from LiFE corporation can be expected in future, but while you wait, enjoy a preview of new homes, new buildings and more:



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Steam Base Builder Fest


Mossfield Origins will also be a part of the Steam Base Builder Fest next week! The event runs January 23 at 10:00 AM PST (UTC-8) to January 30 at 10:00 AM PST (UTC-8) on Steam, so be sure to drop by.



From your friendly developer Ruby, and friends at Kitfox Tanya + Alexandra.

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