The Prologue should last a few months. We will do fixes, improvements, and experiments all the way through this period. You should expect the game to improve, with additional PC UI and QoL changes coming as well. We already have several things on our to-do list, you can check them out here (link).
We managed to squeeze in most of the things flagged in this latest announcement. A few items missed the mark but will be added to the hotfix in the upcoming days.
Here is the very first patch of Minion Masters 2.0 Prologue.
Here is the very first patch of Minion Masters 2.0 Prologue.
Meet Tronveir, the Runeshaper
Tronveir is dedicated to the expert Masters among you. His gameplay is one of our most complex designs so far! Here are his abilities
- Stone Smash: Tronveir hurls a stone that knocks enemies back
- Rune Carving: Add a one-use Runestone card to the top of your deck every 30 seconds. It gets a new Runic Carving each time it's played. [list]
- Rune of Wind: +6 Range and deals 200 damage
- Rune of Frost: Gets Taunt and a 300 Health shield that inflicts Frozen on nearby enemies when depleted
- Rune of Ancestry: Summons 2 Ancestor Minions
- Rune of Wind: The next attack deals +100 damages in an area
- Rune of Frost: Gets Taunt and a shield equal to its health. Maxx 300. It inflicts Frozen on nearby Minions when depleted.
- Rune of Ancestry: Summon 2 ancestor Minions
New Card
BUFFS
Arcane Spheres
Damage 30 > 35
Demon Warrior
HP 325 > 350
Frostberry Bearer
Range 8 > 10
Jez'Ra, the Voidmother
Void Tear - increase cast speed by 20%
Magma Cannon
HP 400 > 450
Milloween
Arcane Missiles cooldown: 25 > 22
Mountainshaper
Damage 65 > 75
Net Blaster
Attack cooldown 5 > 4.5
Nyrvir's Breath
Damage 150 > 175
Snap Freeze
Fixed bug: Now correctly deals 25 damage
Lord-Sentinel Thelec
HP 600 > 650
NERFS
Rimargaal’s Breath
Can no longer be played on bridge