New Cards
Shroomama Shumi
Shroomer
BUFFS
Cowardly Imps
- Attack Cooldown 3.5 > 3
Ghast
- Resurrection animation duration -40%
- Resurrection cooldown 3 sec -> 2.6 sec
- Health 500 -> 550
Hypnotize
- Slitherbind 1 > 2
Incubus
- Teleport distance 10 -> 12
King Puff
- Trick Swap cooldown 40 > 35
Magnetic Bombs
- Blow delay 3 -> 2
- Damage 90 -> 100
Net Blaster
- Damage 50 > 60
Sanctum of the Cleansing Fire
- Mana 4 > 3
- No longer has Emp Army trigger
Spirit
- Min health 50 > 75
Stormy
- Delinked Zen-Chi flow from attack delay, reducing Zen-Chi flow effect delay to similar to monkey and shrine
Sun Burn
- Damage 60 > 80
Jez'Ra the Voidmother
- Health 675 -> 750
Zap Shrine
- Stuns the closest 2 targets
- Duration 16 > 12
REBALANCE
Demon Warrior
- Activated from the 6th time it’s played > 4th time
- Triple stats > double stats
- Damage 100 -> 75
NERFS
Apep
- Perk 1 cooldown 30 -> 33s
Ardera
- Doesn't affect other Arderas
- No longer Mythic
Blood imps
- Attack Cooldown 0.9 -> 1
Harmful Souls
- Damage 80 -> 70
Jing Long
- Jump on cooldown when used with zen-chi flow (rather than instantly being able to jump away when used with zen-chi flow)
Musketeer
- Attack cooldown 1 -> 1.1
- Musketeer has been overperforming, this is primarily intended to make it less good against swarm
Prowler
- Card Count limit 3 -> 2
Undying Skeleton
- Damage 60 -> 50
Unholy ground
- No longer roots ground units
Werewolf
- Health 450 > 400
Zealots
- Mana 6 -> 7
- Berzerker Rage -> Haste + Rage