Changes
- Reworked the Isle of Storms quest, to avoid a possible progression block. The entire collect the Moon Fragments step has been removed, along with the two altars. The portal to Lagon's Temple now appears right after speaking with Liath in the Moonlit Shrine.
- Your efforts to unburden all the Loot Lizards of Eterra have been paying off! Many of the Loot Lizards are now safely back at home having been freed of their burdens. In response, the factions employing them are becoming more wary of sending their Lizards into the world.[list]
- Blue and White Loot Lizards now start spawning in area level 12 and above. This prevents players finding Idols before having any Idol slots unlocked in normal gameplay scenarios
- Loot Lizards spawn less frequently, especially in the campaign
- Loot Lizard shrines are less common, especially in the early game
- Fewer lizards are blue, this makes the other types more common.
- All Loot Lizards, other than the blue lizard, drop more of their main types of loot.
- Lizard shrines are less common, especially early in the game
- All Loot Lizards drop more crafting materials
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Bug Fixes
- Fixed item labels being spread too far apart for many users.
- Reduced frame-lag that would happen when switching stashes via the cycle dropdown. Also reduced frame-lag when adding or interacting with stash tabs or categories.
- Fixed case with passive trees where two passive points of a node would be respecced instead of only one. Also fixed a case where pressing "enter" while confirming to respec a single node would result in a respec of all nodes.
- Fixed Gambler items overlapping after refresh.
- Fixed an issue where the keybind menu could break after re-entering the game through character selection.