In today's Hotfix, we are fixing a list of things for you!
Changes
- Improvements have been made to Monolith visuals and performance along with several bug fixes[list]
- Fixed a bug where some channeled movement skills such as Rampage could end abruptly in the Alpine Halls monolith echo
- Fixed issues with trees obscuring your view in the Hidden Oasis monolith echo
- Abyssal Echoes
- Dancing Strikes (not all parts of the combo were affected by this bug)
- Erasing Strike (just the initial hit, not the void rifts)
- Forge Strike
- Healing Hands
- Necrotic Mortar (from Summoned Skeletal Mages)
- Reap (from Reaper Form)
Bug Fixes
Skills & Passives
- Fixed a bug where the player's Falcon could fail to be unsummoned after the player has died
- Fixed a bug where Warpath would cause players to become stuck in place and unable to move
- Fixed a bug where Drain Life with Blood Pact and Ghostflame with Arteries of Malice would stop channeling when at very low current health
- Fixed a bug where Healing Hands was still scaling with cast speed instead of melee attack speed when Seraph Blade was allocated
- Fixed a bug where Gathering Storm was still scaling with melee attack speed instead of cast speed when wielding a staff and Lagonian Diplomacy was allocated
- Fixed a bug where Thunder Tempests from Tempest Strike's Cloudburst Conduit could not hit enemies
- Fixed a bug where Added Spell Damage Affix with Tempest Strike did not work
- The grace period for your minions now ends when your own grace period ends
- Fixed a bug where attempts to cast minion-targeted abilities like Dread Shade on minions that were in grace period would always fail
- Fixed a bug where stationary minions would never leave grace period, resulting in them never attacking
UI
- Fixed a bug where items sold in Online mode were displaying original price in the "Buy Back" tab
- Fixed a bug preventing Defensive Conversions from displaying in the character sheet online
Other
- Fixed a bug where Soul Embers would persist after the dungeon was completed
- Fixed a bug causing Void Despair to be invisible
- Fixed an error when leaving Offline mode
- Fixed a bug where, players spawning into a new location would reveal part of the map too soon.