News Liste Labyrinthine

Labyrinthine Case File Update - Part 1
Labyrinthine
07.06.23 12:14 Community Announcements

Why does it say Part 1?


We know you're all excited for the case file update. We think that the QoL changes we have done so far deserve to be in the public space, so we've decided to break the case file update into two parts, with most things coming in part 1 and additional maps/monsters in part 2 (which were originally planned for another update). You may notice the brick maze is not included with this part; there's changes we want to make and we don't think we can get them done soon enough to include, so we're going to move it over to part 2.



Changelog


  • Added New Case File Map; Mines
  • Added New Case File Map; Carnival
  • Added New Case File Map; Dead Forest
  • Added New Case File Map; Fog City
  • Added New Case File Monster; [spoiler] Miner [/spoiler]
  • Added New Case File Monster; [spoiler] Clown [/spoiler]
  • Added New Case File Monster; [spoiler] Marionette [/spoiler]
  • Added New Case File Monster; [spoiler] Feeler [/spoiler]
  • Added New Case File Monster; [spoiler] The Nameless [/spoiler]
  • Added New Case File Monster; [spoiler] Mosquito [/spoiler]
  • Added New Case File Monster; [spoiler] Leech [/spoiler]
  • Added New Case File Monster Variant; [spoiler] Hunter Pigman [/spoiler]
  • Added New Case File Monster Variant; [spoiler] Ash Oni [/spoiler]
  • Added New Case File Monster Variant; [spoiler] Crimson Lady [/spoiler]
  • Added New Case File Monster Variant; [spoiler] Smoldering Wickerman [/spoiler]
  • Added New Case File Monster Variant; [spoiler] Joker Smiley [/spoiler]
  • Added the ability to customise lobby music
  • Added 23 Music Tracks that can be found in cases, 2 are hardcore exclusive
  • Added 15 new hardcore exclusive cosmetics
  • Added over 80 new regular/map exclusive cosmetics
  • Added mercy system that helps reduce the chance of repeat cosmetics
  • Added more spawns to all mazes for tickets, tokens, equipment
  • Added validation to roots/bars to help combat people getting stuck in dead ends
  • Added a new submaze in backrooms to help break it up a little
  • Updated the daily tasks to include new maze types (they didn't include bamboo forest or later)
  • Reduced the range of Smiley's hearing range when you are being chased by another monster
  • Improved UI of buttons in the lobby
  • Improved the lighting on the daily task board
  • Added findable stamps for generating your own rare/hardcore cases
  • The cornfields and sewer are now available at level 0-5, the unkept hedges and the forest appear at level 5 instead
  • Some cosmetics (such as the monocles) now appear in a small jewelry box to make them easier to see
  • The Map Equipment has been updated and will now show safehouse, landmarks and drawn paths (rather than pixel paths)
  • The Compass has been improved and now displays an illuminated "N" as well as changes to make it more accurate
  • Reworked how clubfoot does his vision detection, should fix the intermittent issue with him randomly aggroing on players
  • Improved how waypoints are placed by the random case system, this should help with monster navigation
  • Added animated skies to some case files
  • Added firebowls / shrines to some case files
  • Cosmetics in the tent now show their aquisition method (i.e. red = hardcore, orange = unique, blue = rare, green = uncommon, white = common)
  • Added equipment spawns to mazes
  • Added two new pieces of equipment (The M.P.A.S and the High Power Flashlight)
  • Reworked difficulty to reduce the amount of monsters you receive when over level 50
  • Reworked the difficulty to balance the monsters you receive
  • Modified AI of monsters to help prevent them from "camping"
  • Added in systems to deter monsters from hanging around start/end/safe house pieces
  • Huge rework to the audio system (please reset your volumes to full) to balance the overall sound levels
  • Added the ability to generate custom cases with variant monsters
  • You will now always have an normal/easy case file on the board (for those without time to run the extremes)
  • Modified Chapter 6 to include some barriers near the puzzle
  • Chapter 6 now has graffiti in the mine section to hint at the mechanics
  • Chapter 6 has had some lantern colours changed to help distinguish areas
  • Reworked how the cryptex works on a technical level in chapter 1
  • Improved the performance of VR players
  • Several objects have been updated to now have the correct footstep sounds
  • Added new paintings to the manor

+ So many random little tweaks and bug fixes
Logo for Labyrinthine
Release:18.08.2023 Genre: Action-Adventure Entwickler: Valko Game Studios Vertrieb: Valko Game Studios Engine:keine Infos Kopierschutz:keine Infos Franchise:keine Infos
Einzelspieler Mehrspieler Koop

Aktuelle Steam News
Neue Steam News in der ePrison Datenbank

Small update 27/06/24
Labyrinthine
27.06.24 16:40 Community Announcements
Hotfix 12/06/24
Labyrinthine
12.06.24 12:04 Community Announcements
Hotfix 10/06/24
Labyrinthine
10.06.24 12:25 Community Announcements
Small Patch 05/06/24
Labyrinthine
05.06.24 19:39 Community Announcements
Small Hotfix for a Checkpoint issue
Labyrinthine
01.06.24 02:09 Community Announcements
Labyrinthine Summer Event
Labyrinthine
31.05.24 16:55 Community Announcements
12/04/24 Patch
Labyrinthine
12.04.24 16:14 Community Announcements
Developer Update April 2024
Labyrinthine
04.04.24 09:19 Community Announcements
Easter Event Enabled
Labyrinthine
03.04.24 17:33 Community Announcements
Minor Patch 14/02/24
Labyrinthine
14.02.24 17:02 Community Announcements
Valentine's Day 2024 Cosmetic Event
Labyrinthine
14.02.24 00:13 Community Announcements
Labyrinthine Update 05/02/2024
Labyrinthine
05.02.24 11:27 Community Announcements
Patch 03/01/24
Labyrinthine
03.01.24 00:06 Community Announcements
Labyrinthine is a finalist in the 2023 Steam Awards - Vote for us!
Labyrinthine
25.12.23 22:57 Community Announcements
Labyrinthine Christmas Encore 2023
Labyrinthine
20.12.23 23:13 Community Announcements
Small Patch - 08/12/23
Labyrinthine
08.12.23 15:46 Community Announcements
Labyrinthine Christmas 2023
Labyrinthine
01.12.23 03:31 Community Announcements
Pigman Plush Extension and Giveaway!
Labyrinthine
11.11.23 11:05 Community Announcements
Halloween 2023 Encore
Labyrinthine
23.10.23 13:20 Community Announcements
Labyrinthine Halloween 2023
Labyrinthine
02.10.23 19:44 Community Announcements
Patch 01/10/23
Labyrinthine
01.10.23 02:09 Community Announcements
Patch Notes - 06/09/2023
Labyrinthine
06.09.23 11:23 Community Announcements
Small patch 22/08/23
Labyrinthine
22.08.23 15:52 Community Announcements
Labyrinthine 1.0
Labyrinthine
18.08.23 16:52 Community Announcements
17/08/23 - Bug Fixes
Labyrinthine
17.08.23 11:15 Community Announcements
New Languages + Some Fixes
Labyrinthine
16.08.23 18:51 Community Announcements
Labyrinthine Case File Update - Part 2
Labyrinthine
10.08.23 15:06 Community Announcements
Small fixes + Steam Rich Presence
Labyrinthine
12.06.23 16:07 Community Announcements
Labyrinthine Wickerman Plush, available now for a Limited Time.
Labyrinthine
10.06.23 20:00 Community Announcements
Hotfix 09/06/23
Labyrinthine
09.06.23 11:45 Community Announcements
Labyrinthine Case File Update - Part 1
Labyrinthine
07.06.23 12:14 Community Announcements
April 2023 - Developer Update
Labyrinthine
19.04.23 17:33 Community Announcements